Starred repositories
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
World's largest Contributor driven code dataset | Used in Quark Search Engine, @OpenGenus IQ, OpenGenus Visual Project
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A General-purpose Task-parallel Programming System using Modern C++
Source for the TechEmpower Framework Benchmarks project
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Lightweight, cross-platform & full-featured shader IDE
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Tutorial for the Vulkan graphics and compute API
Third-person Survival Game for Unreal Engine (Sample Project)
EntityX - A fast, type-safe C++ Entity-Component system
A C++ & Python viewer for 3D data like meshes and point clouds
StarCraft II Client - C++ library supported on Windows, Linux and Mac designed for building scripted bots and research using the SC2API.
C++ math library developed primarily for games focused on simplicity and efficiency.
Environment Plugin Project (Ocean Simulation, Sky Simulation, Buoyancy, Time, Fish plugins for Unreal Engine 4)
Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies.
Enoki: structured vectorization and differentiation on modern processor architectures
Applied 3D geometry in C++, with a focus on surface meshes.