Stars
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Industry-standard navigation-mesh toolset for games
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
Simple .INI file parser in C, good for embedded systems
Portable, simple and extensible C++ logging library
3D CAD viewer and converter based on Qt + OpenCascade
Unicode routines (UTF8, UTF16, UTF32) and Base64: billions of characters per second using SSE2, AVX2, NEON, AVX-512, RISC-V Vector Extension, LoongArch64, POWER. Part of Node.js, WebKit/Safari, Lad…
A library for interactive command line interfaces in modern C++
a compile-time, header-only, dimensional analysis and unit conversion library built on c++14 with no dependencies.
Obfusheader.h is a portable header file for C++14 compile-time obfuscation.
pdbex is a utility for reconstructing structures and unions from the PDB into compilable C headers
Serialization library written in C++17 - Pack C++ structs into a compact byte-array without any macros or boilerplate code
Ryzom Core is the open-source project related to the Ryzom game. This community repository is synchronized with the Ryzom Forge repository, based on the Core branch.
A bunch of parsers for PE and PDB formats in C++
Program for preparing G-code for milling of printed circuit boards on CNC. You can use it as a converter to a PDF file.
A procedural geometry generation library for C++11
The currently premier map editor for World of Warcraft in version 3.3.5a.
Cpp-Markdown is a freely-available Markdown text-to-HTML translator, written in C++, intended for integration into C++ programs rather than for use in web applications.
Diagnostics over Internet Protocol (DoIP) Library
An unofficial open source implementation of a popular MMO game client circa 2010.
C++ library to implement non-linear undo/redo functionality