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Starred repositories
The Free Software Media System - Server Backend & API
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
Mono open source ECMA CLI, C# and .NET implementation.
Provides an efficient allocation free async/await integration for Unity.
This repository has examples of broken patterns in ASP.NET Core applications
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A first person multiplayer shooter example project in Unity
Walk through an infinite, procedurally generated city
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A class-leading water system implemented in Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Roslynator is a set of code analysis tools for C#, powered by Roslyn.
Open source recreation of Daggerfall in the Unity engine
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Open source reimplementation of GTA San Andreas game engine in Unity
A collection of custom post processing effects for Unity
.NET library for JSX compilation and server-side rendering of React components
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
A Unity library for common movement AI
Implementations of programming design patterns in Unity with examples in C# when to use them.