- London, ON, Canada
- https://www.linkedin.com/in/alivexe
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2D/3D renderer - makes it simple to draw stuff across platforms (including web)
Keep it simple, stupid 3d graphics engine for Rust.
Various tools written to check the reverse engineering of Resident Evil file formats
Resident Evil 2 / Biohazard 2 1998'PC open-source engine
Resident Evil engine reimplementation, far from complete. Started integration in ResidualVM, see forked ResidualVM git repo, branch reevengi. Now working on integration in Scummvm, see forked Scumm…
Open source re-implementation of the original Resident Evil 2 / Biohazard 2
PSX retro graphics plugin for URP with Shadergraph in Unity
The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Standalone port/fork of Mednafen PSX to the Libretro API.
Source for the series of blog posts "Building the Game" on Tojicode
A collection of STB style single header-file C libraries
Intel's Software Occlusion Culling demo with my modifications
A brief computer graphics / rendering course
id-Software / DOOM-3
Forked from TTimo/doom3.gplDoom 3 GPL source release
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
♞ lichess.org: the forever free, adless and open source chess server ♞
Keyboard-based pane resizer for Sublime Text 2 and 3
ConEmu: Customizable Windows terminal with tabs, splits, quake-style, hotkeys and more