Stars
Fault-tolerant, highly scalable GPU orchestration, and a machine learning framework designed for training models with billions to trillions of parameters
A pytorch implementation of Detectron. Both training from scratch and inferring directly from pretrained Detectron weights are available.
An annotated implementation of the Transformer paper.
Pytorch Implementation of DQN / DDQN / Prioritized replay/ noisy networks/ distributional values/ Rainbow/ hierarchical RL
A PyTorch implementation of Rainbow DQN agent
Facebook AI Research Sequence-to-Sequence Toolkit
An open source framework for seq2seq models in PyTorch.
Tensorflow implementation for DilatedRNN
PyTorch implementation of NIPS 2017 paper Dynamic Routing Between Capsules
Kaggle | Web Traffic Forecasting 📈
Deep Q-Learning Network in pytorch (not actively maintained)
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
Game Agent Framework. Helping you create AIs / Bots that learn to play any game you own!
Facebook AI Research Sequence-to-Sequence Toolkit written in Python.
A probabilistic programming library for Bayesian deep learning, generative models, based on Tensorflow
Training RNNs as Fast as CNNs (https://arxiv.org/abs/1709.02755)
A python toolbox for GP analysis written in a functional programming style
PyTorch implementation of Asynchronous Advantage Actor Critic (A3C) from "Asynchronous Methods for Deep Reinforcement Learning".
Machine Learning on Sequential Data Using a Recurrent Weighted Average