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A guide to setting up a production-like Kubernetes cluster on a local machine
Flow Graph Engine with Bifrost: Python sample demonstrating how to leverage the Bifrost executor to scatter trees on a plane.
Hosted Reverse Shell generator with a ton of functionality. -- (Great for CTFs)
Impacket is a collection of Python classes for working with network protocols.
BLE and Bluetooth Jammer with nRF24L01 and ESP32
DieHertz / chiaki4deck
Forked from streetpea/chiaki-ngFork of Chiaki (Open Source Playstation Remote Play) with Enhancements for Steam Deck and Documentation around how to use
SkyReels-V2: Infinite-length Film Generative model
Helps generate PBR maps from a base/diffuse map depending on the workflow chosen using WebGPU.
Behaviour trees for bevy, with on-demand entity spawning for task nodes.
Fullstack SaaS Boilerplate built with tRPC, Fastify and React
A 3D reference project and tech demo for the Bevy Engine
2D & 3D procedural generation with WFC/Model synthesis in Rust
The friendly tool for writing game dialogue in Rust
This template is a great way to get started on a new 2D Bevy game!
🔥 Motion Anything: Any to Motion Generation
A Turn Base Game in Mira Universe
An inverse kinematics plugin for the Bevy engine
Bevy procedural animation example
Radiance cascade global illumination implementation in Bevy.
Backend agnostic motion graphics creation framework.
Get Under the Hood of Your Apple Silicon Dev cockpit was made for developers who want to see what's happening real-time.
Motion matching enables characters to smoothly transition between animations by finding the best matching pose and trajectory from an extensive database, without the need to create state machines.
SynCity: Training-Free Generation of 3D Worlds
Blazingly fast retained layout engine for Bevy ECS.
Mode-Adaptive Neural Networks for Quadraped Motion Control