-
http://variable.io
- London
- http://marcinignac.com
Stars
A modern runtime for JavaScript and TypeScript.
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
2D and 3D physics engines focused on performance.
Safe and rich Rust wrapper around the Vulkan API
A fast, practical GPU rasterizer for fonts and vector graphics
A multi-threaded, GPU-powered, 2D vector graphics environment for Node.js
Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.
3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)
Github pages repo with a wasm build and the old js makepad things.
Asset pipeline system for game engines & editor suites.
Imprecision-tolerant computational geometry for Rust
rust + wasm for declarative particle simulations