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University of Southampton
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19:07
(UTC) - https://wuhanstudio.cc
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Lists (17)
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Cloud Service
Computer Architecture
Cryptography
Deep Learning
Differentiable Physics
Differentiable Rendering
Embedded Graphics
Embedded System
Global Talent
Hardware Acceleration
LLM
Machine Learning
Network Security
Reinforcement Learning
Tools
WASM
WIT / WAT / WASI / WASM ComponentWeb Application
Starred repositories
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Create Minecraft bots with a powerful, stable, and high level JavaScript API.
FlatBuffers: Memory Efficient Serialization Library
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
Mastering Diverse Domains through World Models
A library for patching, replacing and decorating .NET and Mono methods during runtime
An API standard for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
Empowering everyone to host fast and efficient Minecraft servers.
A simple Minecraft clone written in C using modern OpenGL (shaders).
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Godot Engine – Multi-platform 2D and 3D game engine
Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)
Handheld firmware optimized for the Anbernic RG351P/M/V/MP, RG552 and other compatible devices.
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Self-hosted game stream host for Moonlight.
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
Infrastructure to enable deployment of ML models to low-power resource-constrained embedded targets (including microcontrollers and digital signal processors).
A community-maintained Python framework for creating mathematical animations.
Numerical differential equation solvers in JAX. Autodifferentiable and GPU-capable. https://docs.kidger.site/diffrax/