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A single CLAUDE.md file to improve Claude Code behavior, derived from Andrej Karpathy's observations on LLM coding pitfalls.
omo; the best agent harness - previously oh-my-opencode
Browser automation CLI for AI agents
Ghostty-based macOS terminal with vertical tabs and notifications for AI coding agents
SteamOS session compositing window manager
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more.
Copybara: A tool for transforming and moving code between repositories.
The repo is finally unlocked. enjoy the party! The fastest repo in history to surpass 100K stars β. Join Discord: https://discord.gg/5TUQKqFWd Built in Rust using oh-my-codex.
π₯ Windows Bootable USB creator for macOS. π Patches Windows 11 to bypass TPM and Secure Boot requirements. πΎ UEFI & Legacy Support
Optimize prompts, code, and more with AI-powered Reflective Text Evolution
Mount Hugging Face Buckets and repos as local filesystems. No download, no copy, no waiting.
A simple visualization of how Claude uses its agents, with different themes
Event streaming platform for agentic AI. Continuously ingest, transform, and serve event streams in real time, at scale.
Distributed stream processing engine in Rust
Open-source event streaming platform built on S3. Kafka-compatible APIs, built-in SQL engine, schema registry β one Rust binary replaces Kafka + ZooKeeper + KSQL. Retention costs pennies, not thousβ¦
The simplest way to serve AI/ML models in production
Ο RuView: WiFi DensePose turns commodity WiFi signals into real-time human pose estimation, vital sign monitoring, and presence detection β all without a single pixel of video.
Fast, small, and fully autonomous AI personal assistant infrastructure, ANY OS, ANY PLATFORM β deploy anywhere, swap anything π¦
Real-time global intelligence dashboard. AI-powered news aggregation, geopolitical monitoring, and infrastructure tracking in a unified situational awareness interface
Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics β featuring node-based procedural editing
Claude skills I'm experimenting with. Please review carefully before use.