Lists (1)
Sort Name ascending (A-Z)
Stars
- All languages
- ActionScript
- Assembly
- BASIC
- Batchfile
- BlitzMax
- C
- C#
- C++
- CMake
- CSS
- DCPU-16 ASM
- Dart
- Forth
- GDScript
- GDShader
- GLSL
- Go
- HLSL
- HTML
- Haskell
- Haxe
- Inform 7
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- Lua
- MATLAB
- Makefile
- Markdown
- Modula-2
- Nim
- OCaml
- Objective-C
- PHP
- Pascal
- Perl
- Processing
- Python
- QML
- Racket
- Ren'Py
- Roff
- Ruby
- Rust
- SCSS
- ShaderLab
- Shell
- Solidity
- Stata
- Svelte
- Swift
- TeX
- TypeScript
- Typst
- VHDL
- Verilog
- Vim Snippet
- Vue
- Wren
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop model…
Protocol Buffers library for idiomatic .NET
Walk through an infinite, procedurally generated city
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
📚 Library of all kind of scripts, snippets & shaders for Unity
All the controls missing in WPF. Over 1 million downloads.
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
Cross platform GUI framework for desktop and mobile applications in .NET
A class-leading water system implemented in Unity
Unity Node Editor: Lets you view and edit node graphs inside Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Lite reliable UDP library for Mono and .NET
Another fucking c# Steamworks implementation
A versatile Unity scroll view component that enables highly flexible animations.
The main repository for the development of the evolution game Thrive.
A command line C# REPL with syntax highlighting – explore the language, libraries and nuget packages interactively.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET dev…
GUI and API library to work with Engine assets, serialized and bundle files
FNA - Accuracy-focused XNA4 reimplementation for open platforms
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Primary repository for the x360ce library, front-end and tools.