RGBCube
RGBCube
May include trace amounts of functional programming.
Doofenshmirtz Evil Inc. Istanbul
Giovanni Mirarchi
giovannimirarchi420
MSc in Computer Engineering - Computer Networks and Cloud Computing
Italy
Jeremy Soller
jackpot51
System76 Principal Engineer, Pop!_OS maintainer, and Redox OS BDFL, NOT LOOKING FOR WORK
System76 Colorado
Alex
boozook
🦀 Rustacean. Haxe Ninja. Shaders, Fx, text-processors, compilers.
Software Engineer, Consultant, Game Developer & reverse-engineering enthusiast.
Earth
Jeryn Aldaron Lau
AldaronLau
🦀 Rustacean 🎵 Composer/Musician 📜 Conlang Inventor ✒️ Font Designer
✍️ Writer/Animator 🎹 Synth Maker 🧦 Thigh-High Fan 🏳️🌈 Transfem Demigirl 🍦 Icecream
@physicalgraph @z-fest @ardaku Twin Cities, Minnesota, USA
IceSentry
IceSentry
Rust enthusiast and bevy contributor, trying to become a better graphics programmer one PR at a time.
Montreal, Canada
Jasper Bekkers
Jasper-Bekkers
CEO at Traverse Research. Currently working hard on Evolve! Previously at Frostbite, OTOY, EA/SEED and Embark Studios.
The Netherlands
Lars Longor K
Longor1996
Born in the Black Forest region of Germany, diagnosed with high-functioning autism and ADHD, grew up with a family of 9 people, currently working part-time.
Germany / Ravensburg
Nicolas Meylan
nmeylan
Starting from 2022, my contributions are only made during my kids naps👶🏻👶🏻💤
Geneva, Switzerland
olson-dan
Principal Software Engineer at Treyarch, these are just my toy projects and probably shouldn't be used for anything.
Dmitry Stepanov
mrDIMAS
Creator of Fyrox game engine (rg3d). Former tools programmer at Larian Studios. Worked on Divinity: Original Sin 2, Baldur's Gate III.
Saint-Petersburg, Russia
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