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@RGBCube
RGBCube RGBCube
May include trace amounts of functional programming.

Doofenshmirtz Evil Inc. Istanbul

@awxkee
Radzivon Bartoshyk awxkee
IOS and Android Developer

Lisbon

@giovannimirarchi420
Giovanni Mirarchi giovannimirarchi420
MSc in Computer Engineering - Computer Networks and Cloud Computing

Italy

@jackpot51
Jeremy Soller jackpot51
System76 Principal Engineer, Pop!_OS maintainer, and Redox OS BDFL, NOT LOOKING FOR WORK

System76 Colorado

@kornelski
Kornel kornelski
Image compression, web performance.

@ImageOptim United Kingdom

@twitchyliquid64
Tom twitchyliquid64
Security Engineer, Ex-Tailscale, Xoogler, HSP.

San Francisco

@podusowski
Piotr Podusowski podusowski
Programmer

Wrocław, Poland

@ItsEthra
Ethra ItsEthra
Likes Rust, Backend, Graphics, Security Research.           Discord: ethra.dev
@boozook
Alex boozook
🦀 Rustacean. Haxe Ninja. Shaders, Fx, text-processors, compilers. Software Engineer, Consultant, Game Developer & reverse-engineering enthusiast.

Earth

@jimmyhmiller
Jimmy Miller jimmyhmiller

Hire Me :) Indianapolis, IN

@AldaronLau
Jeryn Aldaron Lau AldaronLau
🦀 Rustacean 🎵 Composer/Musician 📜 Conlang Inventor ✒️ Font Designer ✍️ Writer/Animator 🎹 Synth Maker 🧦 Thigh-High Fan 🏳️‍🌈 Transfem Demigirl 🍦 Icecream

@physicalgraph @z-fest @ardaku Twin Cities, Minnesota, USA

@IceSentry
IceSentry IceSentry
Rust enthusiast and bevy contributor, trying to become a better graphics programmer one PR at a time.

Montreal, Canada

@pema99
Pema Malling pema99
Shooting rays, parsing tokens.

Unity Technologies Copenhagen

@markusmoenig
Markus Moenig markusmoenig
Creator of open source applications and games.

Phrae, Thailand

@nical
Nicolas Silva nical
Gfx software engineer at Mozilla.

Mozilla Lyon, France

@Jerakin
Jerakin
Technical Artist in Games

ubisoftinc

@polymonster
Alex Dixon polymonster
gamedev, low level graphics and video.

London

@Jasper-Bekkers
Jasper Bekkers Jasper-Bekkers
CEO at Traverse Research. Currently working hard on Evolve! Previously at Frostbite, OTOY, EA/SEED and Embark Studios.

The Netherlands

@Longor1996
Lars Longor K Longor1996
Born in the Black Forest region of Germany, diagnosed with high-functioning autism and ADHD, grew up with a family of 9 people, currently working part-time.

Germany / Ravensburg

@zfphex
Bay zfphex

Adelaide, Australia

@nmeylan
Nicolas Meylan nmeylan
Starting from 2022, my contributions are only made during my kids naps👶🏻👶🏻💤

Geneva, Switzerland

@joseluis
José Luis Cruz joseluis
🌳

@andamira Spain

@wheeland
Wieland Hagen wheeland

Ubisoft Berlin Berlin, Germany

@Nazariglez
Nazarí González Nazariglez

@Nazariglez Tenerife, Canary Islands

@mrkline
Matt Kline mrkline
Systems software, typography, flight sims

Seattle

@dfrg
Chad Brokaw dfrg

Google New York, NY

@mitchmindtree
mitchmindtree

@nannou-org Melbourne

@olson-dan
olson-dan
Principal Software Engineer at Treyarch, these are just my toy projects and probably shouldn't be used for anything.
@AlexEne
Alexandru Ene AlexEne
Fan of cats and rust, Principal Engineer @ Amazon Prime Video

London

@emilk
Emil Ernerfeldt emilk
Rust coder, creator of egui, CTO of rerun.io

Rerun.io, egui Stockholm, Sweden

@mrDIMAS
Dmitry Stepanov mrDIMAS
Creator of Fyrox game engine (rg3d). Former tools programmer at Larian Studios. Worked on Divinity: Original Sin 2, Baldur's Gate III.

Saint-Petersburg, Russia