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Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage a…
A library for patching, replacing and decorating .NET and Mono methods during runtime
Protocol Buffers library for idiomatic .NET
Library for interacting with command-line interfaces
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET dev…
Cecil is a library to inspect, modify and create .NET programs and libraries.
mkaring / ConfuserEx
Forked from yck1509/ConfuserExAn open-source, free protector for .NET applications
Pure C# 3D real time physics simulation library, now with a higher version number.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Work-in-progress tool to reverse unity's IL2CPP toolchain.
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single li…
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
A reverse masking solution for uGUI element in Unity.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.
Windows Raw Input wrapper for Unity game engine
Convert between League of Legends mesh formats and the glTF runtime format