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beacon-jukebox

tactical audio notification engine for cobalt strike beacon connections

installation

load via script manager or patch pid

usage

/juk3_ch3ck - test your audio setup

/juk3_k1ll - toggle notifications

/juk3_c0nf1g - show settings

features

  • instant audio alerts on beacon connections

  • cascading fallback through windows media files to javas own

  • java sound api integration with threadin

  • persistent configuration storage

compatibility

windows 95+ with java runtime

2k sp1- xp/vista/7/8/10/11

enterprise server deployments?

for the brave

hp-ux 11.x pa-risc -> export JAVA_HOME=/opt/java1.8

aix powerpc -> export LIBPATH=/usr/java8/jre/lib

solaris sparc -> might need audio recompile

irix mips -> definitely need dmedia patches..

plan9 -> /dev/audio, you're completely insane :-;

audio vectors

primary: C:\Windows\Media\tada.wav

secondary: C:\Windows\Media\Windows Exclamation.wav

tertiary: C:\Windows\Media\exclamation.wav

backup: C:\Windows\Media\chord.wav

emergency: java awt BEEEEEEP

troubleshooting

no sound? run /juk3_ch3ck

script errors? check console

still broken? skill issue :x

contributing

sure

license

BSD-2

                            ~ X-STP      

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tactical audio notification engine for Cobalt Strike beacon connections (sound alerts, media subsystem exploitation, fallback primitives)

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