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General fine tuning for Stable Diffusion
mgharbi / hdrnet
Forked from google/hdrnetAn implementation of 'Deep Bilateral Learning for Real-Time Image Enhancement', SIGGRAPH 2017
Official implementation of "Perturbed-Attention Guidance"
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1
zyanidelab / Q2RTX
Forked from NVIDIA/Q2RTXNVIDIA’s implementation of RTX ray-tracing in Quake II
IdiotSandwichTheThird / ComfyUI-Adaptive-Guidance-with-disabled-init-steps
Forked from asagi4/ComfyUI-Adaptive-GuidanceAnimalLogic / usd-qt
Forked from LumaPictures/usd-qtReusable Qt Components for Pixar's USD
hlky / diffusers
Forked from huggingface/diffusers🤗 Diffusers: State-of-the-art diffusion models for image and audio generation in PyTorch and FLAX.
carter2422 / script-bakery
Forked from CGCookie/script-bakeryA collection of scripts written by members of CG Cookie to improve their Blender workflow.
ppiecuch / freetype-gl
Forked from rougier/freetype-glOpenGL text using one vertex buffer, one texture and FreeType
ppiecuch / nanogui
Forked from mitsuba-renderer/nanoguiMinimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL (with Qt integration)
chengzeyi / xDiT
Forked from xdit-project/xDiTxDiT: A Scalable Inference Engine for Diffusion Transformers (DiTs) on multi-GPU Clusters
akhilaananthram / inception
Forked from jercytryn/inceptionAutomated 2D object insertion into indoor scenes