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3 results for forked starred repositories written in C
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A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1

C 38 4 Updated Dec 22, 2019

NVIDIA’s implementation of RTX ray-tracing in Quake II

C 27 1 Updated Sep 13, 2022

OpenGL text using one vertex buffer, one texture and FreeType

C 2 Updated Jun 16, 2022