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Starred repositories
An Open Source Machine Learning Framework for Everyone
A framework for building native applications using React
Build cross-platform desktop apps with JavaScript, HTML, and CSS
The new Windows Terminal and the original Windows console host, all in the same place!
GPT4All: Run Local LLMs on Any Device. Open-source and available for commercial use.
Tesseract Open Source OCR Engine (main repository)
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ClickHouse® is a real-time analytics database management system
C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
GoogleTest - Google Testing and Mocking Framework
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Cross-platform, customizable ML solutions for live and streaming media.
A modern replacement for Redis and Memcached
SRS is a simple, high-efficiency, real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181, with codec support for H.264, H.265, AV1, VP9, AAC, Opus, and …
Scalable, Portable and Distributed Gradient Boosting (GBDT, GBRT or GBM) Library, for Python, R, Java, Scala, C++ and more. Runs on single machine, Hadoop, Spark, Dask, Flink and DataFlow
Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
Notepad++ official repository
Solidity, the Smart Contract Programming Language
PArallel Distributed Deep LEarning: Machine Learning Framework from Industrial Practice (『飞桨』核心框架,深度学习&机器学习高性能单机、分布式训练和跨平台部署)
SQL powered operating system instrumentation, monitoring, and analytics.
A brief computer graphics / rendering course
Share a single keyboard and mouse between multiple computers.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
An efficient, small mobile key-value storage framework developed by WeChat. Works on Android, iOS, macOS, Windows, POSIX, and OHOS.