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Starred repositories
One framework for creating powerful cross-platform games.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
C# pure functional programming framework - come and get declarative!
inkle's open source scripting language for writing interactive narrative.
xUnit.net is a free, open source, community-focused unit testing tool for .NET.
Yarn Spinner is a tool for building interactive dialogue in games!
Nez is a free 2D focused framework that works with MonoGame and FNA
Extensions to make MonoGame more awesome
A port of Clojure to the CLR, part of the Clojure project
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
Sodium - Functional Reactive Programming (FRP) Library for multiple languages
ClassicUO - an open source implementation of the Ultima Online Classic Client.
A few cross-platform game samples using MonoGame.
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
The Ultraviolet Framework is a .NET game development framework written in C#.
A reactive take on the ECS pattern for .net game developers
HTTP wrapper around NRefactory allowing C# editor plugins to be written in any language.
C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool
Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity. Specially useful with Unity3D and MonoGame.
Simple helper for creating sprite based animations for Monogame.