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@Flassari
Ari Arnbjörnsson Flassari
Dev Relations @EpicGames. Former: Lead Programmer on Returnal for PS5 at Housemarque. My presentations: https://ari.games

@EpicGames Helsinki, Finland

@flibitijibibo
Ethan Lee flibitijibibo
I develop @FNA-XNA and get lots of games on Linux.

@FNA-XNA Georgia, USA

@TheSpydog
Caleb Cornett TheSpydog
Video game programmer. Core developer of @FNA-XNA.
@thatcosmonaut
Evan Hemsley thatcosmonaut
games / tools / graphics. contributing to @libsdl-org and @FNA-XNA

California, USA

@chickensoft-games
Chickensoft chickensoft-games
Open source tools for C# and Godot.

United States of America

@ploopyco
ploopyco

Ploopy Toronto, Canada

@sunaku
Suraj N. Kurapati sunaku
Like my work? 👍 Please spare a life today as thanks! 🐄🐖🐑🐔🐣🐟✨🙊✌ Why? For 💕 ethics, the 🌎 environment, and 💪 health! Learn more at 👉 www.is.gd/oyadad
@NoelFB
Noel Berry NoelFB
Sometimes, when I'm in the right mood, I make videogames and art. Or something.

Canada

@benui-dev
benui benui-dev
Unreal Engine UI programmer

Canada

@aarthificial
Jacob aarthificial
Creator of Motion Canvas / YouTuber / Game Developer
@tannergooding
Tanner Gooding tannergooding
Dev on .NET Libraries team working on Hardware Intrinsics and Numerics.

Microsoft Lake Stevens, WA

@davidfowl
David Fowler davidfowl
Distinguished Engineer 🧐 at Microsoft on the .NET team, Creator of SignalR

Microsoft Bellevue, WA

@raysan5
Ray raysan5
I make tools and technology for videogames development. Available for technical consulting, courses teaching and conferences. Feel free to message me!

@raylibtech Barcelona

@icculus
Ryan C. Gordon icculus
I make things that help you make games.

icculus.org Charlotte, NC

@lithiumtoast
Lucas Girouard-Stranks lithiumtoast
Everything here, including blog posts, comments, and code, is separate from my day job and is of my own personal opinions and experiences.

Montréal, Québec, Canada

@h3r2tic
Tomasz Stachowiak h3r2tic
Rust and GPU hacker

Stockholm, Sweden

@jacksondunstan
Jackson Dunstan jacksondunstan
Jackson Dunstan is a game programmer.

Los Angeles, CA

@mattreecebentley
Matt Bentley mattreecebentley
I applaud those who upload useful work

New Zealand

@septag
Sepehr Taghdisian septag

Ubisoft Berlin / Germany

@edubart
Eduardo Bart edubart
Open source developer, creator of Nelua programming language, developer of game engines, online games, emulators and blockchain tech.
@sinbad
Steve Streeting sinbad
Game developer. I mostly make tools for UE5 here. I previously created Ogre3D and SourceTree, and had a hand in Git LFS.

Old Doorways Ltd A small rock

@michal-z
Michal Ziulek michal-z
Independent programmer. In the past: zig-gamedev project, AMD, DICE, Intel.
@m-ou-se
Mara Bos m-ou-se
Rust leadership council member, former Rust library team lead, Author of Rust Atomics and Locks, Director of RustNL, Founder of Fusion Engineering and Hexcat

Netherlands

@ChevyRay
Chevy Ray Johnston ChevyRay
I'm a video game programmer, designer, artist, and writer. Creator of Ikenfell: http://ikenfell.com

Happy Ray Games LTD. Vancouver, BC, Canada

@alice-i-cecile
Alice Cecile alice-i-cecile
Mad scientist, ecologist, game (engine) developer. Building Bevy.

Bevy Foundation Nanaimo, BC

@EricLengyel
Eric Lengyel EricLengyel
(PhD, CS) Creator of Slug Library, C4 Engine, Transvoxel algorithm, and OpenGEX format. Author of Foundations of Game Engine Development and PGA Illuminated.

Terathon Software Lincoln CA

@TylerGlaiel
Tyler Glaiel TylerGlaiel
Game Developer (programming + design). Did Closure, The Basement Collection, Bombernauts, The End is Nigh, and a bunch of old flash games as well.

Glaiel Games

@MaddyThorson
Maddy Thorson MaddyThorson
Indie Game Developer. Creator of TowerFall and Celeste.

@ExOK Vancouver, BC, Canada

@mjansson
Mattias Jansson mjansson
Electronic alchemist - Technical Director @ Epic Games

Linköping, Sweden

@martindevans
Martin Evans martindevans
I Make Games.

Placeholder Software Worcester, United Kingdom

@mattiasgustavsson
Mattias Gustavsson mattiasgustavsson
https://twitter.com/Mattias_G

Stockholm, Sweden

@hadronized
Dimitri Sabadie hadronized
Do not make more tools than existing problems. GPG ID: A94386A8A6252ECB GPG key: https://strongly-typed-thoughts.net/media/uploads/pubkey.asc

@datadog France

@amerkoleci
Amer Koleci amerkoleci
Senior Software Engineer, Game Engine Dev

Padua (Padova), Italy

@francesca64
Francesca Lovebloom francesca64

@Sovereign-Engineering Portland, OR, US

@mrDIMAS
Dmitry Stepanov mrDIMAS
Creator of Fyrox game engine (rg3d). Former tools programmer at Larian Studios. Worked on Divinity: Original Sin 2, Baldur's Gate III.

Saint-Petersburg, Russia

@Lokathor
Lokathor Lokathor
You should use the amazing new trio-license: Zlib OR Apache-2.0 OR MIT

@rust-console, @rust-tutorials United States