Starred repositories
A single CLAUDE.md file to improve Claude Code behavior, derived from Andrej Karpathy's observations on LLM coding pitfalls.
TensorRT LLM provides users with an easy-to-use Python API to define Large Language Models (LLMs) and supports state-of-the-art optimizations to perform inference efficiently on NVIDIA GPUs. Tensor…
Implement a ChatGPT-like LLM in PyTorch from scratch, step by step
A simple framework for rapid prototyping on Vulkan or Direct3D 12
GPU Raytracer from scratch in C++/CUDA
3D-Graphics-Rendering-Cookbook, Second Edition
LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.
The world’s fastest framework for building websites.
DirectX 12 light culling technique featured in GPU Pro 7
💡 Experimental real-time global illumination renderer 🦀
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Implementing Different Algorithms to mimic Bokeh Depth Of Field: A Physical Camera Effect created due to Focal Length, Aperture size, shape
AutoGPT is the vision of accessible AI for everyone, to use and to build on. Our mission is to provide the tools, so that you can focus on what matters.
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
📝Minecraft developer Chinese guide,我的世界开发者中文指南
NeRFshop: Interactive Editing of Neural Radiance Fields
A collaboration friendly studio for NeRFs
Asuna is a path tracer base on vulkan ray tracing pipeline with NVIDIA card.
Instant neural graphics primitives: lightning fast NeRF and more
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)