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一个专注于 NAS 和 Docker 部署的开源项目合集,覆盖 AI、开发、数据管理、多媒体、运维等场景,提供一键式部署指南和实用教程,让 NAS 变身全能生产力工具!
Source from the Microsoft .NET Reference Source that represent a subset of the .NET Framework
Ugui Text Outline Optimization
Plugins for mobile platforms to enable file downloads in background
This is a Unity project which tries to craft part of the gameplay in Hollow Knight
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
This marked my inaugural venture into game development. Every aspect of this creation, spanning development, design, modeling, animation, and rigorous testing, was personally undertaken. While it's…
这是一个Unity3D移动平台sdk快速适配框架和多渠道打包平台,方便android、ios移动平台渠道sdk或者各种Native功能插件的快速接入,接入过程无需修改添加任何的C#代码。内置的打包工具,能够在不修改任何unity工程的情况下实现快速的单渠道和多渠道打包。sdk适配时间和渠道打包时间至少可以减少一半以上。一键打包工具配合jenkins构建平台可以实现web远程出包构建,从而保证…
Roslyn analyzers for Unity game developers
TRAIL: Simulating the Impact of Human Locomotion on Natural Landscapes - 2024 - Computer Graphics International (CGI)
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Implementation of Unity's Editor outline for runtime. Shader code taken from: https://forum.unity.com/threads/selection-outline.429292/#post-2776318
A robust JSON serialization framework that just works with support for all major Unity export platforms.
A lightweight unity command line console system
Gameplay-Ability-System For Unity
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity