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Template for Playwright .net C# in a Linux Consumption Azure Function

C# 12 Updated Mar 25, 2026

拙著『「アルゴリズム×数学」が基礎からしっかり身につく本』(2021/12/25 発売)の GitHub ページです。演習問題の解答や、C++ 以外のソースコードなどが掲載されています。ぜひご活用ください。

Java 1,140 104 Updated Aug 11, 2022

『HLSL シェーダーの魔導書』(ISBN978-4-7981-6428-1)のサンプルファイル

C++ 185 104 Updated Feb 15, 2025

Little library to use css variables with @angular/material

SCSS 197 34 Updated Nov 19, 2025

Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"

PostScript 21,266 2,528 Updated Jun 30, 2025

データサイエンス100本ノック(構造化データ加工編)

HTML 2,512 405 Updated Apr 2, 2026

ゼロから学ぶ C++

506 28 Updated Jul 12, 2024

A Git extension for JupyterLab

TypeScript 1,587 398 Updated Mar 30, 2026

Kite Autocomplete Extension for JupyterLab

TypeScript 419 70 Updated Jan 8, 2023

Assets for the Unreal Engine Tutorial Series

C++ 184 63 Updated May 15, 2021

Code-completion, CLI tools and asset management/optimization for Unreal Engine 4 in VSCode.

TypeScript 34 5 Updated Feb 19, 2021

書籍「Unity Graphics Programming」シリーズのPDFコレクション

900 60 Updated Apr 26, 2020

An attempt to make Unreal Engine 4 projects more consistent

6,149 1,254 Updated Oct 5, 2023

An attempt to make Unreal Engine 4 projects more consistent

65 5 Updated Jul 21, 2019

Exporter For Unreal Engine

Python 56 7 Updated May 20, 2025

KawaiiPhysics : Simple Bone Physics for UnrealEngine 4 & 5

C++ 2,961 376 Updated Mar 30, 2026

I have created this addons for export asset from Blender to Unreal Engine

Python 2,503 279 Updated Apr 6, 2026

Website pages for realtimerendering.com

HTML 150 27 Updated Feb 21, 2026

Snippet generator for Visual Studio Code, Sublime Text and Atom

TypeScript 1,856 213 Updated Sep 29, 2025

Convenient modules & tools for AtCoder users, written in Python 3.9

HTML 413 74 Updated Nov 14, 2025

Tools for various online judges. Downloading sample cases, generating additional test cases, testing your code, and submitting it.

Python 1,143 107 Updated May 3, 2024
C++ 13 5 Updated Jun 7, 2017

Competitive Programming Library

C++ 130 29 Updated May 5, 2023

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,516 1,462 Updated Jun 25, 2023

File repo for the book Tiling Pattern with Houdini.

60 13 Updated Apr 3, 2019

BRDF LUT generation for PBR Pipelines

HTML 166 22 Updated Nov 6, 2017

Light probe generation and BRDF authoring for physically based shading.

C++ 820 113 Updated Aug 18, 2021

cmftStudio - GUI counterpart for:

C 1,335 144 Updated Dec 10, 2020
CSS 238 1 Updated May 29, 2025
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