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Aseprite MCP Pro

AI-powered pixel art creation with Aseprite via the Model Context Protocol.

96 tools for complete control over sprites, layers, animations, palettes, and export — with built-in Godot Engine integration.

What is Aseprite MCP Pro?

Aseprite MCP Pro connects AI assistants (Claude, etc.) directly to your running Aseprite editor. The AI can create sprites, draw pixel art, manage animations, manipulate palettes, and export for game engines — all through natural language.

Tool Categories

Category Tools Description
Sprite 12 Create, open, save, resize, crop, screenshot
Layer 10 Full layer stack control with groups and blend modes
Frame 8 Animation frame management and duration
Cel 5 Cel positioning, opacity, linking
Drawing 13 Pixels, lines, rectangles, ellipses, flood fill, brush strokes
Selection 7 Rectangle, ellipse, by-color, invert
Palette 10 Full palette manipulation, auto-generate
Tag 6 Animation tags with direction and repeat
Slice 5 Named regions, 9-patch, pivot points
Tilemap 5 Tilemap layers and tileset management
Export 6 PNG, sprite sheets, GIF, per-layer, per-tag
Godot 8 SpriteFrames .tres, AtlasTexture, TileSet generation
Analysis 5 Color stats, frame diff, animation validation

Architecture

AI Client (Claude Code, etc.)
    ↕ stdio / MCP Protocol
Node.js MCP Server
    ↕ WebSocket
Aseprite Lua Extension (this repo)
    ↕ Aseprite Scripting API
Aseprite Editor

Installation

Free Version (Extension Only)

This repository contains the Aseprite Lua extension. To use it, you need the MCP server component.

  1. Download or clone this repository
  2. Copy the extension/ folder to your Aseprite extensions directory:
    • Windows: %APPDATA%\Aseprite\extensions\aseprite-mcp-pro\
    • macOS: ~/Library/Application Support/Aseprite/extensions/aseprite-mcp-pro/
    • Linux: ~/.config/aseprite/extensions/aseprite-mcp-pro/
  3. Restart Aseprite

Full Version (Extension + Server)

Get the complete package with the MCP server at:

Buy Me a Coffee (coming soon)

Godot Integration

Works alongside Godot MCP Pro for a complete AI-driven game art pipeline:

  1. Create & animate sprites in Aseprite via AI
  2. Auto-export sprite sheets + .tres SpriteFrames resources
  3. Import directly into your Godot project

Related Projects

License

MIT

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Aseprite MCP Pro — AI-powered pixel art creation for Aseprite via Model Context Protocol. 121 tools for sprites, drawing, animation, palettes, export, and Godot integration.

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