An open source implementation of Knytt Stories in C# using Godot Engine
Download YKnytt v0.6.9 for Android
Download YKnytt v0.6.9 for Windows
Download YKnytt v0.6.9 for Linux
Download YKnytt v0.6.9 for macOS
Web version: play YKnytt v0.7.0-rc1 on itch.io
If you find a bug in a level, just press "complain" on a level info screen. Your latest save will be sent to the server. There is no need to report it in issues, unless it requires some explanation. Results may appear here.
/Users/{user}/AppData/Roaming/YKnytt/ for Windows, ~/.local/share/YKnytt/ for Linux
You can specify a custom data directory using the --data command line parameter:
YKnytt --data /path/to/custom/data
For portable installations (e.g., running from a USB drive), you can use a relative path:
YKnytt --data ./yknytt-data
This will store all game data (saves, downloaded worlds, cache, and settings) in the specified directory instead of the default user data directory.
Requires Godot 3.6.1.stable.mono and .NET Framework 4.8 Developer Pack for Windows (or mono-devel for Linux)
To properly export, knytt/worlds/* must be included in the export filters
To build a proper Android APK, activate the "Internet" permission.