Lists (1)
Sort Name ascending (A-Z)
- All languages
- Assembly
- AutoIt
- Batchfile
- Brainfuck
- C
- C#
- C++
- CMake
- CSS
- CodeQL
- Crystal
- Dart
- DenizenScript
- Dockerfile
- Elm
- Erlang
- Faust
- Go
- HTML
- Hack
- Handlebars
- Haskell
- Inno Setup
- Java
- JavaScript
- Jinja
- Jupyter Notebook
- Kotlin
- LLVM
- Lean
- Lua
- MATLAB
- MDX
- Makefile
- Markdown
- Max
- Meson
- OCaml
- Objective-C
- PHP
- Pascal
- Perl
- PowerShell
- Python
- Racket
- Raku
- Roff
- Ruby
- Rust
- SCSS
- SMT
- Scala
- Shell
- Smali
- Solidity
- Svelte
- Swift
- SystemVerilog
- TeX
- TypeScript
- Typst
- VHDL
- Vala
- Vue
- WebAssembly
- XSLT
- YARA
Starred repositories
A GUI client for Windows, Linux and macOS, support Xray and sing-box and others
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Unity C# reference source code.
A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
GUI and API library to work with Engine assets, serialized and bundle files
😉 用于在插上U盘后自动按需复制该U盘的文件。”备份&偷U盘文件的神器”(写作USBCopyer,读作USBCopier)
SigFlip is a tool for patching authenticode signed PE files (exe, dll, sys ..etc) without invalidating or breaking the existing signature.
PurpleSharp is a C# adversary simulation tool that executes adversary techniques with the purpose of generating attack telemetry in monitored Windows environments
Leverage a legitimate WFP callout driver to prevent EDR agents from sending telemetry
A tool for injecting assemblies into Mono embedded applications, commonly Unity Engine based games
Code for "Generative Code Modeling with Graphs" (ICLR'19)