Stars
Easy to integrate Vulkan memory allocation library
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Tools and tweaks for working with global illumination in Unity
💠 Single-file glTF 2.0 loader and writer written in C99
The Linux OpenXR streaming application to standalone headsets
Anki is a smart spaced repetition flashcard program
Windows/macOS/Linux GUI client for GIT users
Fast Open Source command line (vrc-get) and graphical (ALCOM) client of VRChat Package Manager (VRChat Creator Companion)
CATS but I'm stripping it down to remaining useful tools on Blender 4.0+
This is the source code for VRCFury. For information, visit vrcfury.com
A sample OpenVR Driver for you to learn from
mrpond / BlockTheSpot
Forked from master131/BlockTheSpotVideo, audio & banner adblock/skip for Spotify
Basis is an open-source social framework for VR and Desktop usage.
A simple, zero-configuration, command-line http server
Gnirehtet provides reverse tethering for Android
Small demo project showing how to compact sparse textures on GPUs efficiently in unity.
A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each combined mesh to ensure maximum efficiency, and also provides n…
OSC program that makes SteamVR controller actions, Tracker button actions and XInput actions accessible as Avatar Parameters.
A refreshingly simple data-driven game engine built in Rust
A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity