Starred repositories
Various procedural generation techniques.
A curated list of awesome interactive explanations / explorable explanations covering a variety of topics
A curated list of awesome explorable explanations.
An awesome list that curates Rive runtime examples, articles and tutorials, videos, resources and more!
Parts of DragonRuby GameToolkit source released under MIT license.
Ct.js is a desktop game engine that makes learning programming fun and game development easy by its visual editors and well-documented code library
Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage a…
Any4D: Unified Feed-Forward Metric 4D Reconstruction
SOIL2 is a tiny C library used primarily for uploading textures into OpenGL.
Lean4 Tutorial/Notes on creating FFI bindings with GLFW as an example.
A production-ready distributed key-value store with Raft consensus.
Double-entry accounting system with a command-line reporting interface
qindapao / ascii-draw
Forked from Nokse22/ascii-drawDraw diagrams and more using ASCII
A Java game development framework based off of libGDX.
A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.
Algorithm and data structure articles for https://cp-algorithms.com (based on http://e-maxx.ru)
A fast native Rust Mermaid diagram renderer. No browser required. 500-1000x faster than mermaid-cli.
MicroZig is a toolbox for building embedded applications in Zig.
Open-source, cross-platform 2D and 3D game engine built in C++
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Framework agnostic and headless rich text editor
Implements JWK,JWS,JWE specifications using python-cryptography
A drop-in, 5-20x faster, experimental Homebrew alternative