Skip to content
View zakorgy's full-sized avatar
  • Morgan Stanley, Budapest
  • Szeged, Hungary

Block or report zakorgy

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A small tutorial repository on capturing images with semantic annotation from UnrealEngine to disk.

C++ 259 59 Updated Apr 5, 2025

UE5 Plugin for resolving conflicting material and texture GUIDs that cause errors in Unreal builds

C++ 51 6 Updated Aug 16, 2022

3D engine with modern graphics

C 6,969 737 Updated Mar 26, 2026

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,516 1,462 Updated Jun 25, 2023

glTF loader for SceneKit

Swift 312 99 Updated Feb 20, 2024

An Objective-C glTF 2.0 loader and Metal-based renderer

Objective-C 221 32 Updated Oct 26, 2025

Load GLTF model in iOS SceneKit

Swift 4 Updated Jan 10, 2018

A micro Vulkan compute pipeline and a collection of benchmarking compute shaders

C++ 262 44 Updated Apr 9, 2026

A single-header library with a simplified interface for Vulkan synchronization

C++ 240 16 Updated Mar 6, 2023

Meta loader for Vulkan API

C 1,797 153 Updated Apr 3, 2026

Rust-based platform for the Web

Rust 33,350 1,382 Updated Apr 9, 2026

An open source re-implementation of Diablo 2

Go 11,005 844 Updated Oct 21, 2021

Android OpenGL ES 2.0 rendering sans Java

C++ 20 6 Updated May 26, 2014

The Dæmon game engine. 20 years of development above id Tech 3. Historically based on id Tech 3 through ioq3, Wolf:ET and XreaL a very long time ago.

C++ 365 70 Updated Apr 8, 2026

A Material System Demo for Vulkan

C++ 36 3 Updated Jan 24, 2018