Stars
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
A refreshingly simple data-driven game engine built in Rust
A cross-platform, safe, pure-Rust graphics API.
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
Data-oriented and data-driven game engine written in Rust
A command-line tool and Rust library with Python bindings for generating regular expressions from user-provided test cases
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
An interpreter for Rust's mid-level intermediate representation
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
💡 Experimental real-time global illumination renderer 🦀
Lunatic is an Erlang-inspired runtime for WebAssembly
Write expressive, high-performance parsers with ease.
Command-line sampling profiler for macOS, Linux, and Windows
A Rust framework for building Minecraft servers.
Rust reflection, serialization, deserialization, pretty printing, etc. — the last proc macro you should need
A trait object based error handling type for easy idiomatic error handling and reporting in Rust applications
The fast sync and async channel that Rust deserves
Shadow is a discrete-event network simulator that directly executes real application code, enabling you to simulate distributed systems with thousands of network-connected processes in realistic an…
Detects usage of unsafe Rust in a Rust crate and its dependencies.