Stars
Rust / Wasm framework for creating reliable and efficient web applications
A Git-compatible VCS that is both simple and powerful
Flexible concrete Error type built on std::error::Error
Learn to write Rust procedural macros [Rust Latam conference, Montevideo Uruguay, March 2019]
A fast, practical GPU rasterizer for fonts and vector graphics
Rust VST3 and CLAP plugin framework and plugins - because everything is better when you do it yourself
Real-Time Interrupt-driven Concurrency (RTIC) framework for ARM Cortex-M microcontrollers
Official Rapier plugin for the Bevy game engine.
A tilemap rendering crate for bevy which is more ECS friendly.
A straightforward stateful input manager for the Bevy game engine.
Blazingly fast retained layout engine for Bevy ECS.
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
In-App editor tools for bevy applications
Client libraries for Tendermint/CometBFT in Rust!
Experiment with computing 2D shading, lighting and shadows with Bevy Engine
Penumbra is a privacy-preserving decentralized exchange for all of crypto
Rust implementation of behavior trees for deterministic AI
Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`
A derive macro for implementing the display Trait via a doc comment and string interpolation