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Making awesome stuff!
🛰️
Making awesome stuff!

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@secondtruth

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@katharostech @kadimasolutions @bevyengine @fishfolk

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Starred repositories

12 stars written in GLSL
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Step-by-step guide through the abstract and complex universe of Fragment Shaders.

GLSL 6,669 735 Updated Mar 4, 2025

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,326 625 Updated Dec 19, 2025

Learn computer graphics by writing GPU shaders!

GLSL 2,154 209 Updated Oct 25, 2021

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 2,128 196 Updated Nov 12, 2025

CC0-licensed asset packs for your games

GLSL 1,204 271 Updated Sep 21, 2019

This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.

GLSL 1,119 236 Updated Nov 17, 2025

A 2D shader for Godot 3 simulating a CRT

GLSL 311 18 Updated Oct 20, 2020

Some of my snippets and other bits for the Godot game engine.

GLSL 233 14 Updated Apr 9, 2021

A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.

GLSL 99 6 Updated Aug 29, 2024

Experiment of global illumination in screen space

GLSL 88 14 Updated Mar 26, 2018
GLSL 5 Updated Aug 19, 2018

Rasterizer written in Haxe using Iron library

GLSL 5 Updated Jan 27, 2019