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7 stars written in C++
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Protocol Buffers - Google's data interchange format

C++ 71,022 16,085 Updated Mar 29, 2026

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,770 739 Updated Mar 2, 2026

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

C++ 5,991 822 Updated Mar 27, 2026

2D skeletal animation runtimes for Spine.

C++ 5,041 3,054 Updated Mar 27, 2026

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…

C++ 4,127 1,117 Updated Feb 25, 2023

Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

C++ 2,695 464 Updated Mar 6, 2026

基于图像的游戏AI自动化框架

C++ 2,558 502 Updated May 17, 2021