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Showing results
3 Updated Sep 5, 2024

Vartotoju instrukcijos

2 Updated Dec 29, 2020

Lithuanian Speech Transcription

Makefile 3 1 Updated Oct 3, 2025

Data files of mbrola speech synthesizer voices

146 35 Updated Mar 30, 2020

(Unity) Editor tool for SerializeReference

C# 159 11 Updated Jan 31, 2026

Unity Node Editor: Lets you view and edit node graphs inside Unity

C# 3,701 620 Updated Aug 26, 2024

Cellular Automaton 2D Liquid Simulator for Unity

C# 514 52 Updated Nov 19, 2020

Fast C# CSV parser

C# 152 33 Updated Aug 8, 2024

Steamworks wrapper for Unity / C#

C# 3,373 421 Updated Jan 18, 2026

A set of tools for graph layout and viewing

C# 1,459 322 Updated Sep 11, 2025

.NET for the NES game console

C# 669 24 Updated Feb 17, 2026

Dynamic scrollView based on UGUI

C# 393 70 Updated Nov 23, 2024

An incredibly fast JavaScript library for Delaunay triangulation of 2D points

JavaScript 2,563 152 Updated Nov 28, 2025

C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab

C# 350 65 Updated Apr 12, 2022

The Unity UI library of controls, components and other useful features for extending the Unity UI solution for Unity

C# 1,598 172 Updated Dec 17, 2025

Simple but very fast GPU vertex shader based animation system for Unity.Entities

C# 418 61 Updated Dec 11, 2021

Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee

C# 600 102 Updated Jul 29, 2020

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …

C# 1,753 302 Updated Dec 28, 2024
C 4,547 398 Updated Dec 27, 2023

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1 Updated May 6, 2021

A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.

C# 4 1 Updated Feb 28, 2023

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

C# 1,154 101 Updated Aug 28, 2025

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

HLSL 622 104 Updated Jan 24, 2026

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1,773 309 Updated Mar 6, 2024

Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.

C# 21 4 Updated Nov 29, 2020

An example of controlling particle system from timeline.

C# 578 52 Updated Dec 3, 2021

An unofficial .Net wrapper for the Discord API (https://discord.com/)

C# 3,488 750 Updated Feb 11, 2026

A .NET library for making bots using the Discord API.

C# 1,310 319 Updated Feb 13, 2026

Prototype Discord Bot for Ink Interactive Fiction

JavaScript 6 2 Updated Jan 11, 2023

A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the need of additional custom editors

C# 93 15 Updated Feb 27, 2020
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