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30 stars written in C#
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A Swiss Army knife for developers.

C# 30,614 1,691 Updated Oct 26, 2025

🎬 ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.

C# 26,089 2,303 Updated Oct 5, 2025

Unity C# reference source code.

C# 12,648 2,545 Updated Oct 24, 2025

Cloud Native application framework for .NET

C# 10,648 2,116 Updated Dec 19, 2025

Provides an efficient allocation free async/await integration for Unity.

C# 10,283 959 Updated Oct 1, 2025

Unity3D Client And C# Server Framework

C# 9,601 3,229 Updated Oct 28, 2025

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

C# 3,591 238 Updated Oct 4, 2024

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

C# 3,086 664 Updated Dec 11, 2025

基于 .NET Core MVC 的权限管理系统,代码易读易懂、界面简洁美观

C# 2,579 923 Updated Jun 30, 2024

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 1,842 338 Updated Nov 14, 2025

收集GitHub上有关C#/.Net、.NetCore有趣、有用、热门的开源项目。

C# 1,531 239 Updated May 19, 2025

unity bone cloth spring system,base by jobs

C# 1,158 145 Updated Dec 15, 2024

Open source mesh slicing/fracturing utility for Unity

C# 1,064 177 Updated Jul 17, 2024

基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including pr…

C# 949 270 Updated Jul 3, 2022

Unity package for HybridCLR

C# 927 153 Updated Dec 14, 2025

A rule-based addressable asset importer

C# 925 130 Updated Dec 15, 2025

使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案

C# 782 146 Updated Dec 26, 2022

Roslyn analyzers for Unity game developers

C# 770 81 Updated Dec 5, 2025

CustomToolbar

C# 678 64 Updated Jan 23, 2025

Self-contained C# game in 8 kB

C# 678 68 Updated Oct 14, 2022

Linux/Win/Docker/kubernetes/Chart/Kustomize/GB28181/SIP/RTP/SDP/WebRTC/作为上下级域/平台级联互联

C# 627 226 Updated Aug 7, 2024

parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)

C# 626 183 Updated Mar 4, 2022

Teddy algorithm implementation in Unity.

C# 479 67 Updated Apr 20, 2023

A pure C# implementation of xxhash algorithm

C# 281 36 Updated Aug 3, 2023

ORCA(Optimal Reciprocal Collision Avoidance) in Unity.

C# 136 22 Updated Nov 23, 2024

基于腾讯Bugly Unity Plugin基础上进行了更新优化,方便Unity开发者快速接入更新更稳定的Bugly版本。

C# 131 30 Updated Jun 15, 2020

Serialized and drawed in editor Dictionary

C# 96 6 Updated Apr 28, 2023

Procedural Celestial Body Generator (Unity + C#)

C# 27 5 Updated Mar 14, 2024

Unity – generate SpriteSheets at runtime!

C# 2 Updated Feb 2, 2017