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ClickHouse® is a real-time analytics database management system
C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
FlatBuffers: Memory Efficient Serialization Library
Open Source alternative to Algolia + Pinecone and an Easier-to-Use alternative to ElasticSearch ⚡ 🔍 ✨ Fast, typo tolerant, in-memory fuzzy Search Engine for building delightful search experiences
Yoga is an embeddable layout engine targeting web standards.
Apache Arrow is the universal columnar format and multi-language toolbox for fast data interchange and in-memory analytics
FoundationDB - the open source, distributed, transactional key-value store
Cap'n Proto serialization/RPC system - core tools and C++ library
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Double-entry accounting system with a command-line reporting interface
TreeSheets : Free Form Data Organizer (see strlen.com/treesheets)
Efficient binary-decimal and decimal-binary conversion routines for IEEE doubles.
Efficient C++ implementation of the Cassowary constraint solving algorithm
GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.
C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.