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@EliotVU
Eliot EliotVU
Discord: netliot

Belgium

@Atrix256
Alan Wolfe Atrix256
Graphics Research Engineer at EA SEED. Previously NVIDIA, Blizzard, Midway, WB and others.

EA SEED

@RayTracing
Ray Tracing in One Weekend RayTracing
Resources for The Ray Tracing in One Weekend Book Series
@aclysma
Philip Degarmo aclysma
Games/Graphics Programmer in San Diego, CA

San Diego, CA

@Scthe
Marcin Matuszczyk Scthe

Open for hire (JavaScript) Wroclaw, Poland

@GarrettGunnell
Acerola GarrettGunnell
technically an artist

YouTuber Bend, OR

@flwmxd
PharaohStory flwmxd
Game Engine Developer

UK

@sebbbi
Sebastian Aaltonen sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.

Unity Helsinki

@min-tang
Min Tang min-tang
Min Tang is a professor of the College of Computer Science and Technology, Zhejiang University, China.

Zhejiang University

@sshaoshuai
Shaoshuai Shi sshaoshuai
Ph.D. @ MMLab-CUHK

Max Planck Institute for Informatics Germany

@coderespawn
Ali Akbar Vathi coderespawn

Code Respawn Bangalore, India

@EStormLynn
Sihuhu EStormLynn
用程序改变世界,用音乐改变生活

Tencent Hangzhou,China

@JiayinCao
Jiayin Cao JiayinCao
Senior Graphics Programmer at NVIDIA. Former employee of Ready At Dawn(Meta), Naughty Dog, Ubisoft. Intern at Microsoft, AMD.

Nvidia Irvine

@Arisego
naru Arisego
#UE4 #IndieDev
@Grimrukh
Scott Mooney Grimrukh
Scientist, programmer, game designer/modder. Makes eye-tracking vision tests. Creator of Dark Souls: Nightfall, Daughters of Ash, Elden Ring Survival, and more.

Brisbane, Australia

@Meowmaritus
Myst Meowmaritus
I code various modding tools for From Software games.

Texas

@ixinzhi
布客新知 ixinzhi
开源 · 布道 · 极客 · 新知
@yihong0618
yihong yihong0618
The best is yet to come.

@apache China

@shawnscode
maojingkai shawnscode
Game designer and programmer.

Big Kraken Inc. Cheng Du, China

@pah
Philipp A. Hartmann pah
Bridging gaps.

Linz, Austria

@bkaradzic
Branimir Karadžić bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library

Los Angeles, CA

@skywind3000
Linwei skywind3000
Coding since 1991

PRC

@corporateshark
Sergey Kosarevsky corporateshark
3D rendering on mobiles, desktops, and embedded devices. Previously Rendering Lead at Ubisoft RedLynx, Head of Core Technology at Layar & Blippar & TWNKLS.

California

@dwilliamson
Don Williamson dwilliamson
@Donzanoid

@Celtoys Brighton, UK / San Gabriel, US

@diharaw
Dihara Wijetunga diharaw
Graphics programmer focusing on high-performance real-time rendering and ray tracing.

United Kingdom

@timi-liuliang
Captain timi-liuliang
Simulator

DJI Shenzhen

@ruby0x1
.ruby ruby0x1
game/design/develop

@luxeengine @wren-lang Vancouver, Canada

@ferib
Ferib Hellscream ferib
cyber security researcher

Belgium

@cloudwu
云风 cloudwu
coder ( c , lua , open source )

ejoy.com China

@miloyip
Milo Yip miloyip

Tencent Hong Kong, China

@keijiro
Keijiro Takahashi keijiro

Unity Technologies Japan Japan

@aerosoul94
aerosoul94
Self-taught Reverse Engineer / Software Developer

Chicago, IL

@UnrealCourse
GameDev.tv - Unreal Engine Developer Course UnrealCourse
World-class online game development tutorials.

Cambridge, UK

@norvig
Peter Norvig norvig
Author, Programmer, Teacher, Research Director at Google

Google Palo Alto, CA, USA

@SonyWWS
Sony Computer Entertainment, Worldwide Studios SonyWWS
Open source software for game development
@Italink
Italink Italink
the code shaped me.
@chenshuo
Shuo Chen chenshuo

Google California

@vczh
vczh
Main contributor of @vczh-libraries

Seattle, WA, USA