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Enterprise-grade (40m+ lines) codebase intelligence in a zero-setup, private and local Claude Plugin or MCP: managed indexing, hybrid semantic search, polyglot code dependency graphs, and DB/API/in…

TypeScript 641 95 Updated Mar 24, 2026

A Claude skill that writes the accurate prompts for any AI tool. Zero tokens or credits wasted. Full context and memory retention

2,290 173 Updated Mar 23, 2026

We write your reusable computer vision tools. 💜

Python 36,775 3,152 Updated Mar 24, 2026

The IDE and Discrete-Event Simulation (DES) framework for visual simulation modelling.

Rust 28 2 Updated Nov 20, 2025

Data structures, algorithms, and C++ reference library

252 35 Updated Mar 21, 2026

Ethereal Legends - An Indie Action RPG built with Unreal Engine 4 for Steam, PS4, and Xbox One.

C++ 242 52 Updated Sep 3, 2021

🚀 Practical and document place for DevOps toolchain

HCL 1,843 203 Updated Mar 9, 2026

A chromatic distortion sphere shader.

ShaderLab 259 26 Updated Sep 5, 2024

Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

C# 584 40 Updated Sep 24, 2025

Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

C# 294 16 Updated Jul 13, 2022

A collection of helpers for work with Unity's ECS framework, used in our games.

C# 75 3 Updated Dec 30, 2020

Native Collection Types for Unity

C# 421 32 Updated Aug 26, 2023

Fast K-Nearest Neighbour Library for Unity DOTS

C# 477 62 Updated Jan 18, 2023

The Mobile Input Module was part of my final thesis at the S4G School for Games GmbH and is a practical approach on an adaptation of Unity’s input system for mobile devices like smartphones and tab…

C# 6 Updated Sep 18, 2019

Mathematics for Computer Games Development using Unity

C# 55 12 Updated May 23, 2020

this is a guide to the Unity job system circa 2019

C# 1,429 155 Updated Aug 7, 2025

Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.

C# 649 105 Updated Nov 16, 2018

Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!

C# 452 75 Updated Nov 16, 2018

Atoms nodes for Unity Visual Scripting

C# 26 7 Updated Aug 3, 2022

⚛️ Tiny modular pieces utilizing the power of Scriptable Objects

C# 1,374 136 Updated Mar 8, 2026

A NuGet Package Manager for Unity

C# 4,358 379 Updated Jan 17, 2026

⚙ Tool for convenient ScriptableObject's creation

C# 40 6 Updated May 9, 2025

⚪ VFX Core ☄ Selective Post Processing and FX System

C# 285 17 Updated Mar 20, 2026

Instant voice cloning by MIT and MyShell. Audio foundation model.

Python 36,155 4,042 Updated Apr 19, 2025

A categorized collection of awesome Unity open source on GitHub (800+)

4,372 482 Updated Feb 2, 2026

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

C# 2,644 424 Updated Sep 22, 2025

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

C# 1,048 126 Updated Dec 17, 2023

LangChain powered shell command generator and runner CLI

Python 1,153 78 Updated Sep 17, 2025

🔊 Text-Prompted Generative Audio Model

Jupyter Notebook 39,065 4,682 Updated Aug 19, 2024

Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own XPBD based physics engine. This is useful i…

C# 341 36 Updated Feb 20, 2026
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