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Tower defense game that teaches cloud architecture. Build infrastructure, survive traffic, learn scaling.
High Performance Inter-Thread Messaging Library
variar / klogg
Forked from nickbnf/gloggReally fast log explorer based on glogg project
Dependency Walker - a tool that recursive listing and fixing-up dependencies of a PE file
fuzzylite: a fuzzy logic control library in C++
Send files and folders anywhere in the world without storing in cloud - any size, any format, no accounts, no restrictions.
killvxk / llvm-msvc-ex
Forked from backengineering/llvm-msvcForked LLVM focused on MSVC Compatibility. This version is designed for windows users
An experiment to make reverse engineering of game structures more difficult, by using shared mapped views
Header-only compile-time variables obfuscation library for C++20 and later. Compiler Support: MSVC (+WDM), Clang, GCC. Architecture Support: x86-64, ARM
🤖 Advanced Privacy Browser Core with Unified Fingerprint Defense: Cloudflare, Akamai, Kasada, Shape, DataDome, PerimeterX, hCaptcha, FunCaptcha, Imperva, reCAPTCHA, ThreatMetrix, Adscore
The fastest feature-rich C++11/14/17/20/23 single-header testing framework
Node++ is an asynchronous HTTP(S) engine and backend framework for low-latency C/C++ web applications / RESTful APIs.
Transfer analysis data between Binary Ninja and IDA
Minimalist Minecraft server for memory-restrictive embedded systems
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IF…
Interpolate, Upscale, Decompress, and Denoise videos easily on Linux/Windows/MacOS.
A collection of lock-free data structures written in standard C++11
C++ IPC Library: A high-performance inter-process communication using shared memory on Linux/Windows.
A way to delete a locked file, or current running executable, on disk.
Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, header-only C/C++) 27GB/s + PRNG
LUA to C++ Binding Library "lua_tinker" expand for c++11/14 and lua 5.3