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Unity Post Processing Stack Library | Unity引擎的高品质后处理库
A collection of utilities to enhance the Unity Editor
A PropertyAttribute/PropertyDrawer combination that allows for properties in Unity
An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls
This is a KCP+UDPSocket Wrapper.You can use KCP like UdpSocket for Unity!
Unity插值动画组件(贝塞尔曲线,颜色渐变等),有自定义TrackAsset和PlayableAsset,可结合Timeline使用
mob-sakai / OpenSesameCompiler
Forked from dotnet/roslynThe Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.