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📚 《从零开始构建智能体》——从零开始的智能体原理与实践教程

Python 50,512 6,104 Updated May 17, 2026

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

C 10,085 2,504 Updated Nov 21, 2025

Yet another tester to test shade order. (Check whether you've got IMR or TBR GPU!)

C 399 19 Updated Jan 4, 2025

a runtime virtural texture terrain for unity 5.6

C# 1 Updated May 3, 2025

a runtime virtural texture terrain for unity 5.6

C# 95 25 Updated Sep 5, 2022
C# 117 47 Updated Feb 25, 2021

Dots Version for Behavior designer, Unity Ecs

C# 3 Updated Nov 6, 2023

Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs

C# 140 14 Updated May 8, 2023

基于Unity的软光栅化

C# 20 5 Updated Mar 6, 2024

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

C# 767 85 Updated Oct 1, 2020

In Unity, implementing HIZ Occlusion Culling algorithm based on RenderFeature

C# 10 2 Updated Aug 3, 2024

3 scenarios of different complexity for testing Backface, Occlusion and Small Feature(Contribution) culling

C# 10 Updated Sep 19, 2020

A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.

C++ 92 9 Updated Apr 6, 2024
C# 52 13 Updated Apr 16, 2020

一个GPUDriven学习工程

ShaderLab 92 18 Updated Jan 17, 2024

A Unity Project used for Learning GPU Driven Terrain Render

C# 434 98 Updated Jul 17, 2021

腾讯游戏客户端公开课2023 腾讯菁英班

C 16 1 Updated Nov 12, 2023
C++ 7 Updated Feb 17, 2025

A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥

C# 735 92 Updated Nov 7, 2018

Course Project for ZJU Computer Animation

Python 2 Updated Oct 30, 2021

ZJU计算机动画课程大作业

C++ 4 Updated Dec 23, 2023

收集各类与 ZJU-CS 有关的网站形式的资料。

Python 331 25 Updated Feb 1, 2026

收集各类与 ZJU-CS 有关的网站形式的资料。

Python 1 Updated May 24, 2024
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