Starred repositories
Skills for Real Engineers. Straight from my .claude directory.
Official repository for the paper "PixVerve: Advancing Native UHR Image Generation to 100MP with a Large-Scale High-Quality Dataset"
A compilation of 3D mesh models found on the web for research purposes
[SIGGRAPH 2026 / TOG] Official code of the paper "UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors".
Generative World Renderer: an AI-native Renderer for Games and Virtual Worlds. 面向游戏与虚拟世界的AI原生渲染引擎
[SIGGRAPH 2026] Pixal3D: Pixel-Aligned 3D Generation from Images
Model Compression Toolbox for Large Language Models and Diffusion Models
[CVPR 2026 Highlight] Official implementation of Log-linear Sparse Attention (LLSA).
Fast SAM 3D Body: Accelerating SAM 3D Body for Real-Time Full-Body Human Mesh Recovery
SenseNova-U series: Native Unified Paradigm with NEO-unify from the First Principles
1K resolution vision transformers pretrained on 1B human images.
🤗 Diffusers: State-of-the-art diffusion models for image, video, and audio generation in PyTorch and FLAX.
GEditBench v2: A Human-Aligned Benchmark for General Image Editing
Kronos: A Foundation Model for the Language of Financial Markets
OBS Studio - Free and open source software for live streaming and screen recording
Free and open source streaming software built on OBS and Electron.
A deep learning based gaze estimation framework implemented with PyTorch
Imports MetaHuman head and body components into Blender from a their DNA files, lets you customize them, then send them back to MetaHuman Creator.
The codes and models in 'Gaze Estimation using Transformer, ICPR2022'.
RT-GENE: Real-Time Eye Gaze and Blink Estimation in Natural Environments
Official implementation of ETH-XGaze dataset baseline
The official PyTorch implementation of L2CS-Net for gaze estimation and tracking
A high-fidelity 3D face reconstruction library from monocular RGB image(s)