Stars
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
🎯 告别信息过载,AI 助你看懂新闻资讯热点,简单的舆情监控分析 - 多平台热点聚合+基于 MCP 的AI分析工具。监控35个平台(抖音、知乎、B站、华尔街见闻、财联社等),智能筛选+自动推送+AI对话分析(用自然语言深度挖掘新闻:趋势追踪、情感分析、相似检索等13种工具)。支持企业微信/个人微信/飞书/钉钉/Telegram/邮件/ntfy/bark/slack 推送,1分钟手机通知,无需…
UniState is a modern, high-performance, scalable state machine package for Unity.
A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
微舆:人人可用的多Agent舆情分析助手,打破信息茧房,还原舆情原貌,预测未来走向,辅助决策!从0实现,不依赖任何框架。
CC0-licensed asset packs for your games
Unity time rewind solution, that is easily customizable for any project.
【百万级项目定时器】Unity Timer: 开箱即用,以线上验证支持现行Unity所有版本,多线程安全性兼容,支持WebGL,微信小程序端,支持全栈开发,多线程并行
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow, easy to configure, and s…
自动化反编译微信小程序,小程序安全评估工具,发现小程序安全问题,自动解密,解包,可还原工程目录,支持Hook,小程序修改
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
A categorized collection of awesome Unity open source on GitHub (800+)
A curated list of awesome Unity assets, resources, and more.
🎮 🎲 A wonderful list of Game Development resources.
A recreation of the classic RTS game Starcraft by Blizzard, on Unity3D
这个项目是使用unity开发的3d麻将棋牌游戏,参考腾讯的欢乐麻将手游制作。 目前开发的是游戏前端,对游戏采取了抽象,包括 麻将机的抽象,各种打牌动作的解耦,使得在麻将机上的打牌 摸牌, 整理牌,等动作,都分离解耦,和具体的麻将规则不相关,以命令形式驱动各种动作, 之后采用了消息驱动命令,驱动麻将机发动各种动作, 在这个层次之上,再附加麻将规则层,按照一定的地方麻将逻辑,发送动作命令给麻将机…
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
My Unity project for a turn-based strategy game. This is an 'open-source' version which has the basic code for the game's core functions.
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
C # Game Framework, but not limited to games. Can be used for non game business development
Ultimate high-performance binary serialization library for C#.
Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。
This is a chain programming style callback System for Animator of Unity ,await /async supported
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)