showfloor is a recreation of the Shoshinkai 1995 demo of Super Mario 64, based on The Preservation Project (TPP). It aims to continue TPP's legacy with greater accuracy to the source material.
The build process is the same as the SM64 Decomp's. Follow their README for setup steps and prerequisites (dependencies, baserom, etc).
Clone and build:
git clone https://github.com/96flashbacks/showfloor.git
cd showfloor
makeThis project uses the same GRUCODE build variable as the SM64 Decomp, but with different options.
Default is f3d_102695.
f3d_102695: gspFast3D from Ultra 64 OS release 102695 (U64 Aging Cartridge). Not HLE-compatible.f3d_20E: gspFast3D from OS 2.0E (bbgames' ostrees). HLE-compatible.
Build with a specific microcode:
make GRUCODE=f3d_20ECan I use this as a base for another project?
- Yes, but not recommended, as many vanilla assets were removed or edited, so you'd need to re-add them.
Can I contribute to this repository?
- Contributions are welcome. Please open an issue to report problems or suggest improvements, and feel free to submit pull requests.
For more questions, join our Discord server.
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