Hello, Skywars Community. Over the past couple months, we've spent a lot of time looking at the Ranked Skywars experience and the modes competitive integrity. We've made the following changes:
1) Removed kit upgrades and gave all players maxed kits (
Full refund coming next week).
2) All perks now unlocked and maxed for everyone, combo perk removed (
Full refund has been completed).
- A competitive format should not force players into buying an expensive kit/perk in order to have a good shot at winning. This change will even the playing field for all players, and allow the meta to progress based on strong kits and their counters.
3) Loot balancing - Each island now guaranteed the same gear. This means no more inequalities where some islands get better healing/speed potions/projectiles than others.
- This will ensure all players begin fighting on an equal playing field uninfluenced by randomness.
4) Assist system implemented - on kill perks will also be given if a player has dealt more than 50% of the damage to a player who has been killed.
- This change should help counter the "cleanup" fighting style many players utilize.
5) Loot refills in outer islands changed to default island loot instead of mid loot.
- Playing the outer islands has become a very tedious strategy at higher ratings. This will make it so that players wont be rewarded as heavily for staying on their spawn islands late into the game.
6)
Mobs removed from chests
- Mobs rewarded players based on luck rather than skill, for a competitive game mode this did not work.
These changes were based on previous proposal threads which can be found
here and
here.
We appreciate your patience and support as we continue to improve the ranked system and please continue to leave your feedback in the replies below. Best of luck in season 19!
Continue reading...