Devlogs Page 5
“Don’t cross the line…” Top of the morning everyone! Memories can now be unlocked by selecting certain choices. Some useful, some just giving a bit of b...
holy shit new update anyways i added New extra song Comic sans because why not New editors theme (NOT CHRISMAS Warning screen i couldnt think of anything else a...
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Qiao Mei’s vegetable garden on Kirin Island is calling for urgent help! Look at these big, plump Chinese cabbages—they’ll feed the whole Village! Come joi...
Still Open is officially live. This is a gritty, decision-driven food truck simulator where every choice impacts your survival. You’re not just serving food...
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Bug fix & adjustments: Adjusted fish size probabilities for all rarities Adjusted fish speed probabilities for all rarities Adjusted fish spawn & swim locations...
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I know it has been a while but update 3.0.0 is here! What changed: --- perks ---- removes the speed perk moved classes from perks to classes --- classes --- now...
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After exploring a few ideas, the first web version is finally live. Thank you for playing and the support. Take care, M...
Just added massive update to my resource management roguelike set in a zombie apocalypse. Prototype now contains: complete salvage > repair > send on mission co...
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Low-poly PSX style collection of 4 game-ready assets including: Torii Gate colors Red Orange Blue Black PBR texture sets for materials: Wood with multiple color...
Bug Fixes Fixed an issue where exodus events remained on tiles Fixed achievement text...
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Changelist - 0.0.13 - limited FPS on main menu - fixed gone villager reputation after save/load - added frame rate limit stider to settings - fixed full screen...
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In this new update we have added all the required game elements which would be needed to beat the game; the puzzle and the spider are both fully functional, the...
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전투 규칙을 토대로 전투를 구현했다. 연출이 전혀 없는 매우 드라이한 상태. AI의 도움을 받아 열심히 꾸며볼 계획이다...
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One of the fixes I introduced last time was accidentally a little overzealous and was causing the player sight to refresh multiple times a frame, leading to ext...
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New Features We’ve created what we call “Wailo’s Theater,” a series of illustrations that tell the story of our little knight’s adventures We’ve add...
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Hello explorers! A new update for Mystery Explorations is now live ! After watching your gameplay, I noticed that many players were… not making it to the end...
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Hey everyone, The launch of v1.7.0 has been amazing or the feedback has been at least haha. I can't wait to see the creative ways you'll be using the Reverb and...
We are overwhelmed by the positive feedback (and great constructive criticism!) of the demo so far! We will be officially launching the demo on Steam on 4/20, a...
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this update contains some bugfixes and minor improvements for stage layout. i also added missing background scrolling. didnt wanted to spend time working on it...
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Ladies, gentlemen and, above all, gamers, the official version of Tales of Richon is now available to download for the Linux users. It had taken me a lot of tim...
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(Content warning: conversations about mental health, depression, suicidal ideation) One Last Goodbye started out as a kind of experimental ‘what if ghost yaoi...
Tiles were misaligned - this should now be fixed. I have also added some extra terrain tiles, which will replace this set once I finish all the updates :)...
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Hey everyone! 👋 A while back I made DELETE (working title) for a game jam, and honestly... I couldn't let it go. So I've been working on a post-jam update, a...
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I’ve made some improvements to the Legacy Collection to make everything easier to navigate and more useful for your projects. The collection is now better org...
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New power-up! Ice potion! ˆ_ˆ Thanks to my friend Tomynox for the idea on how it would work. I was going to post this update many days ago, but I didn't reali...
4/13/.2026 7:00ish itch.io for Bar Fighter created Bar fighter is a 2D fighting game by creator Taylor JS White aka Spotnick aka Spotnickdacat...
Hello, our test subjects, We want to share our major progress on our game. We will start doing these DevLogs weekly, so stay tunned for more updates. 1. Mechani...
Beginning of the end revive soon! Dont worry it will be 100% accurate! nothing will be inaccurate. THIS COMES OUT SOON!...
Added some core building tools and a few build pieces to mess around with. Added UI and a centre dot. Remade the building ghost block, so you can see where you...
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Fixed a bug where the Full Run time wasn't submitted to the leaderboard...
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The last version I shared was the game as it was at the end of the Vikings & Myths jam day. Last weekend, a jam zine was presented at RinCon: Vikings & Myths. I...
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We're wrapping this up! If you want to be among the first to receive this physical book with a small discount, get it within the next two weeks! Pre-order print...
Meet Elrian, a villager farmer. He saw too much violence when a group of raiders (pillagers and vindicators) attacked his village. So he decided to fight back...
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Claim: Completed: 8-frame character walk cycle and other full-body character models In progress: I am still working on the NPCs for the game Evidence: I used pi...
Note: This is not a game update. These are features currently in development. Fury mode updates Fixed incorrect push behavior during certain animation sections...
Kinfate v0.1 Beta – Your Fate Begins The first playable version of Kinfate is here. Kinfate is a card battler where your dialogue choices permanently alter yo...
hangelog 1.1.0.0: - Cleaned up and optimized the bale capacity system - Improved multiplayer synchronization - Improved savegame persistence for selected multip...
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Reworked cost and value of each upgrades + skill trees re balance Bubblegums now comes from bin New max pollution upgrades skills New pollution skills multiplie...
Hey everyone! Big news! The Android version has been updated from the almost 2 years old 1.6 version to the newest 2.3 version! This brings the newest improveme...
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Greetings, Your Eminences. Work at the Apostolic Palace never truly stops, even when the silence seems absolute. While the public version remains at v.0.17, the...
I fixed a few bugs (mostly typos from bug reports, I still have on bug report to try and figure out but no time right now), and added the art by @ papercreasear...
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Added a can't afford indicator to the gladiator profile upgrade buttons. Added colors to the gladiator profile upgrade buttons to indicate upgrade tiers. Added...
[FR] Evaluer et sensibiliser aux violences dans les communautés rolistes françaises, à l'aide du Violentomètre. Inspiré du Violentomètre des Violences Con...
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Continued progress on responsive layouts...
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My work on Treasure Hunt after the game jam
Hey everyone! After months of work, Pixlit is officially out on itch.io. It's a paint-by-numbers pixel art game built with Godot and C#, and I'm genuinely excit...
Devlog #1: 72 Hours to "Trespass" – The Prototype is Live! The Job seemed simple. The Target was easy. The Owner... is anything but. Hello everyone! I’ve ju...
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Inmersión Extrema: El Terror del Vacío Hemos rediseñado por completo el momento crítico de la destrucción. Ahora, la muerte en el espacio no es solo un rei...
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