Devlogs Page 57
I've added a whole bunch of images and shuffled the organization around a little bit to keep the difficulty ramp a little bit smoother. I hope...
bugfixes toggling sounds also toggles music fixed omega being broken adjustable player wasnt working did i mention adjustable has a drag config now??...
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Version 1.3 - The skins update! Skins are here!! And you don't even have to work for them (yet)!! Isn't that awesome!!!!!!!!! You can be so many kinds of sillie...
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A new version for gravity slime just got uploaded! Improvements Smaller spike hitboxes (big ones lead to frustration and felt unfair) Bugfixes Fixed an animatio...
Added plenty of refinements, like duplicating transactions, selection and multi transaction modifications, advanced and sorted stats views, daily stats, exporti...
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The chocolate factory's conveyor belt has suddenly broken, and eggs have started falling everywhere. Armed with a small box, you must dash from one side to the...
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Highlights • Mission Hall v0.5 introduced (early version, expect issues) • Stat balance adjustments across enemies • Treant and Body Cultivator VIT/END re...
Just an additional file added : MACRO_IRQ_NullSID_Workaround...
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Hi everyone! Thank you for playing my demo. Your feedback was really helpful and thanks to you I've made significants improvements to the game mechanics and fix...
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Vamos direto ao ponto. O "mini update" foi uma correção na versão html. Agora, no celular, o jogo se adapta ao tamanho da tela. Esperem isso para todos os jo...
Thanks to a user, I became aware that I exported the previous print-at-home file totally not print-at-home ready : So here is the fixed PDF file. Also, updated...
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Greetings, Adventurers! I'm stopping by to let you know that the development of the new ACSG update is in full swing. Version 1.1.4 will bring powerful and easy...
Title: Evolving Gameplay in LAST STAND – Weapons, Waves, and Style Post Type: Long-form → Game Design Content: In this update, I focused on making the gamep...
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Release prototype...
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Quick prototype in less than 2 days. I wanted to test my ability to produce spaghetti code.
Exactly the same content, but with 80% more pure white pixels to give you poor, long-suffering printer a bit of a break...
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2026/4/3 itch devlog11: Devlog from 2026/3/30~4/3 Overview This week, the team gave a game presentation at BH Studio. It was almost a final version. This is a s...
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2026-04-03: Added a rulebook for Speed Hoop Relay (and changed its name), because I couldn't just name a random sport and not figure out how it worked...
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Added a new 16x16 version for the existing sword sprites. This update keeps the original design while adapting it to a smaller resolution, making it more suitab...
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The game is now fully released!!! What's new? Added 2 more levels - Central Hub and Terminal Frutiger Aqua Added 2 coridors that link central hub to the levels...
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Frostpeak mountains update Greetings travelers! This update contains all the levels for Frostpeak Mountains and a few more small changes. General changes Levels...
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## 🚀 THE BIGGEST SALE YET: 80% OFF! Sentinel v11 has evolved. To celebrate the stability of our SSE2/AVX2 universal build and the integration of the "Shadow...
Attention players: The browser demo seems to run slow on certain Firefox browsers. Google Chrome is recommended. If you encounter slowdowns, please report in th...
Update coming soon! I'm currently working on improving the visuals and adding more content. Here’s a small preview More coming soon!...
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TycoonTV Game v3. 0 is a management simulator that puts you in charge of an emerging TV network. Your mission is simple: manage and organize your schedule like...
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Hi all! Been a while, but I'm happy to announce that Fortunes of Barovia is getting a MAJOR demo update this April 6! Here's a few things you can expect from th...
Howdy! Perhaps you did not know this but we are a small team of college students doing our Capstone project! Aside from working on the game itself, we have been...
Building Momentum, one step at a time I feel like am I reaching a high-point of usage and I am trying an approach, some might call it procrastination, but I cal...
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About Hello again! This should be the last update (for now) for Demonic Dungeon! All packs have had a consistency check, as well as some visual tweaks and other...
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The guy has been converted from Rebith to 2.0! (Due to some issues with the Python I was using, it became a bit awkward to work with.) I moved the guy to Godot...
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A Portuguese community translation has been added. Many thanks to Família de Azevedo for the time and care put into this translation! Help Us Support More Lang...
Hello and welcome! An introduction.. I'm Fynn, a producer/composer based in Birmingham, UK. I have been fortunate to work on all sorts of amazing projects over...
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🚀 Coin Rush Pre-Beta V5.0 Update This is our biggest update yet, packed with major improvements and new content! ✨ New Features Added 3 new power-ups : Luc...
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HTML — The Structure of the Interface The HTML builds the visual layout of the simulator UI. You have two main areas: Left side — Dungeon Map This canvas is...
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Hi everyone! Less than 24 hours left to go before Jest Messters' Kickstarter campaign comes to a close! A lot of you have submitted fanart and memes, and I can'...
cuz eh why not, hope it helps...
8 different NES-accurate 16x16 Hazards with 5 color variations each!
Added new Tutorial to explain the games mechanics, the tutorial is integrated into the first playthough(and lasts untill you finish the entire tutorial) Additio...
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Hello and thanks for trying out Blood N Maple! This update will give the killer new mechanics to catch you if you're hiding nearby. This should make the killer...
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Hey, Ashwood Murder is out now. It's a short psychological horror game set in a looping hallway. Each door you open reveals a piece of a memory. Nothing is expl...
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The early internet was about permanence and identity, putting your mark on things and showing the world you existed online. So I figured I would challenge mysel...
About Me Hi I am a solo developer currently working on Before Dark , A survival horror game about saving your family from train crash during a zombie apocalypse...
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🖥️ AI Desktop Agents are Here! Your companion is now a fully functional PC co-pilot. Just ask them naturally, and they can: Launch Applications: "Open Phot...
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This week was about one thing: pacing . Not just how fast players move, but how fast the match feels from start to finish. And how to make the last seconds matt...
StarSavior Cheat 2026 – Working After March 19 Patch – God Mode · Infinite Energy · NoClip I tested 6–8 StarSavior Cheats and cheat utilities after the...
As a free clone of Mario, MakerKing isn't as polished — especially the controls, which feel a bit off and clunky. Sometimes button inputs aren't responsive, f...
Heya Another one Bites to dust, enjoy another public domain asset pack do what you will with it and enjoy! If you wish to credit me feel free to do so, but it i...
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This update marks a pretty big shift for Manablox. Up until now, it’s been all about building and optimizing… but now, your factory finally has something to...
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Version 1.10.0 adds an overworld map, a new area, improved visuals and more (full list of changes in the readme). Unfortunately, old save files won't work with...
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🌸 Devlog: 1.07 Demo! The wait is over! We are so excited to finally get this updated story into your hands. This is just the beginning for Haruto and the gir...
2 files — Demo-1.07
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