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Devlogs Page 6

0.2.4
Added sliders for ghost opacity and softdrop speed. Changed default gameplay settings (DAS, ARR, Softdrop speed) to be friendlier towards new players. Added "Cu...
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We need your help!
Over the past few weeks, we’ve been carefully reading all the feedback you’ve shared about the game. Many of you pointed out something very specific: you’...
Gift Patch Update 1.3 Available Now!
Major Update
Gift Patch Update 1.3.0 is available now! This update is filled with a TON of new content to prepare for 2.0! The Creator folder has also been updated! This new...
3 files
Version 1.5 Updates
This version addresses key recommendations from many feedbacks, adding: Enhanced Safety : Explicit bleed management guidance (Section 2.6) Clearer Mechanics : D...
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25% off
My 1-Bit Tileset & Environment Pack is now available at 25% discount for a limited time. This pack is designed for developers who want a clean, minimal aestheti...
Beginning of development
Attention all players! I have took a break for a few hours after releasing the demo on this platform. And the good news? I'm working on the full release! Bug fi...
2 files
014: Changelog — Raspberry Crop Added
Major Update
Added Raspberry Crop set (9 assets) to expand farming library variety and support richer crop rotation systems. Growth stages + harvest state, optimized for qui...
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Update: QoL improvements, massive changes under the hood
Hi! This new update features quite a few deep reworks of the game's internal structure. Here's the breakdown: What you'll actually see The option in the main me...
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0.2.2 - Multiplayer & Optimizations
Just a small Hot-Fix / QoL -esc Patch! Please join our Discord if you'd like to share your thoughts https://discord.gg/KShabrZgHq Additions Add Controls-Info to...
2 files — 0.2.2
2026 Files! At Long Last!
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After nearly a whole year of navel-gazing, 'm really pleased to be uploading some stuff again... even if it's a little short of what I had intended to share thi...
8 files
Devlog of demo 5 #2 - Biggeeeeeeeeeer!!!
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Game Design
Hello human beings! This is PlayerXT, and today is... ◇ Day 2 of demo 5 production (day 9 if you want to be pedantic) ◇ And for today... [Drumroll] I'll be...
New Valentines for 2026!
Major Update
Spread the love with Lichen Labs themed valentines :)...
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Spread some love with printable Lichen Labs valentines cards!
Additions
Major Update
I've revamped and re-playtested the combat system significantly (again) and am now fully happy with it. It's a very cool system and super easy to run as a GM; f...
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Bug fix
Windows no longer snap to mouse position when dragging...
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update #023: New playable character
A big update of the character after TGS2026 is coming...
Competitive 2D Action
Multi-monitor support, speed up typewriter effect and 20% off!
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This update brings various UX improvements. Each improvement by itself might seem minor, but they do add up! The trade route lines are now clickable. If you wan...
6 files — 1.0.17
Parallox Demo
1
Major Update
Parallox Demo is finally here! for so long you've been waiting.. but we are a step ahead now. Parallox , the game where you are both the hero and the villain !...
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Combat
About the combat. Here's what I'm thinking. Three different weapons to choose from; melee, light, and heavy. Each weapon type has its own pros and cons. Melee w...
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WELCOME TO ISO-Z
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Game Design
Welcome to ISO-Z agame where solid geometry is fon to learn buy just building. Tell me what will be your favorite update to see next...
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Update 1.01
Major Update
Added in a windows install file, added a loading screen, other minor changes...
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PostMortem, by the Game director
Postmortem
Reflection Report Role: Game Director Project: Tracebound Programme: DADIU 1. Introduction This report reflects on my work as Game Director for Tracebound, the...
Update 0.1.3
Changelog: Tank controls added as an option for all control layouts Disabled delay when exiting Third Person Aiming mode Fixed Playstation controler hints in so...
1 file — 0.1.3
Update 2: The UI :(
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Major Update
This update took me a while xd, Who thought UI was this annoying? 🌿UI Additions > Basic Pack : Includes a collection of useful UI Sprites for making a game...
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Save Fix, UI improvements
- Fixed some bugs causing the app to not save on the Web build - Adjusted some UI elements to appear more natural...
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Two new backgrounds
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I added a generic blank wall corner, and generic door, since that sort of thing feels like it could be useful and wasn't very difficult...
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OPUS TORRENITA IS OUT NOWWWW!!!
Major Update
Just under a year ago I released the demo for Opus Torrentia, and now finally after a lot of time and crazy life changes I'm so happy that the game is finally o...
Actualización 2.69
Se ha mejorado el modo dimensión y ahora se podrán obtener puntos de invocación, personajes, objetos y habilidades. Además también tendrá su propio rankin...
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Demo Update 10 Feb 2026
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Thanks to everyone for the continued feedback! Here’s what’s new in this update: New Feature: Shadow Scout – This upgrade allows you to identify if an act...
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FIRST MAJOR Update: 1.1
Hello again everyone! Thank you so much for all the lovely feedback and constructive criticism I received after publishing Gemlings 1.0. It truly gave me so muc...
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Is this scary?
Marketing
You are being socially evaluated by a gorilla and everything can offend him.
Milestone - sound engine
2
The project is being actively pushed forward. In this build, we're increasing the level of immersion. We're enabling sound via AHI. The sound engine works in tw...
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Hello Hello!
Major Update
Not much, I'm very new in this, but I wanted to share my new project/hobby here :)...
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new artpack added
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Major Update
I added a new zip folder with artwork. The motives are inspired by community. If you are missing some typical dungeon motive, please write a comment and I will...
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Cosmic Bliss Full Release
Major Update
Cosmic Bliss is now fully released. Funny that it ended up on Friday the 13th. Anyway, here is a list of changes and additions: - completely new sound design wi...
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Version v3.1
🚀 Voidloop III — Version 3.1 arrives tomorrow! (2/14/26) We’re expanding the arcade chaos with 3 brand-new game modes, giving every run a completely diff...
Introducing the Ultimate Ranking System
Get ready to prove your strength and climb to the top! Our new ranking system tracks your battles, awards you points, and displays your true skill level. Whethe...
1-800-TOAST - Version 2.1 - The Achievements patch
1-800-TOAST - Version 2.1 - The Achievements patch Hey guys, it’s the team, we got loads of new achievements for you alongside bug fixes! New Achievements Mak...
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First Update
Today im learn how to implement a sample game over panel...
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simple first unity project , to learn unity basics
Moonlit Swamp - New Asset Pack Released
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The world of Moonlit expands. Moonlit Swamp is now available — a dark, swampy biome built to match the original dungeon palette and style. Standalone pack + i...
Act 2 sneak peak!
Thank you guys for all the love for the demo!! I can't even express how much it means to me. Here's a WIP for one of the event CGs you'll get to see in Act...
Demo Hotfix v1.1
Major Changes / Fixes Fixed and re-enabled the Minimize Game feature... your bird will now properly peck on the taskbar, regardless of your monitor size or setu...
Devlog "Sugar Orbit" 3 Day Game Jam
I created this game during a Game Jam, where I had just 3 days to build it from scratch. In this video, you can see the entire development process and what I wa...
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Major Update: 50+ 8K Horror Backgrounds Added! (Visual Novel Ready)
Major Update
Hey everyone! I've completely overhauled the Pixel Horror Kit. Based on your feedback, I realized many of you just want high-quality backgrounds for your Visual...
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I am back after a long hiatus.
Major Update
Hi everyone, it has been a few turbulent years since this game/small project had been made. While i was looking through my google drive i have found the origina...
I'm Still Working on the Android Port
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There will be new volume sliders. Since I'm making an Android port for Gravity Storm, I needed to change this so it works on every device. There's no release da...
Atomic Test v.0.1.2 - Sound Fixes & Particle Control
This update focuses on stability, accessibility, and giving you more control over the physics in the lab. Based on your recent feedback, I've squashed several b...
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Moving Forward
The Green Earth is my first game project and I've been really excited to see people enjoying it! I am pretty happy with the core systems I've added, but this wa...
0.1.2 Update
Meteor speed incrised Getting a "close call" gives you score. Added a main menu song. Added sfxs for "close call" and taking damage...
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