Devlogs Page 62
El último beso, un eBook para ZX Spectrum, ahora disponible para leerlo desde el navegador sin necesidad de descargarlo...
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The time really got away from me this month, let me tell you. Whether is was nuisances taking my availability – like my car suddenly needing major repairs, an...
Hey everyone! We’re working on the WEAPONS system right now! You’ll finally be able to hunt with the Mosin rifle. There were a LOT of animations, here are s...
I've been working on this project behind the scene since the beginning of this year, on and off. Whenever i had time. Realized i was scope creeping my way towar...
Had alot of fun making this over the past month. I really had no intention of building of deckbuilder and somewhat ironically must have channeled some of the cu...
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GOOB IS OFFICIAL! -- I spent a good amount of time on this silly little game, hopefully you enjoy playing it! I would like to make more features, but have been...
There was a bug with entering table content. v1.2.3.1 fixes that. You can download the new version from the Releases section on github...
La flor que no puede abrirse, un eBook para ZX Spectrum, ahora disponible para leerlo desde el navegador sin necesidad de descargarlo...
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I released a variant of the SiliconSF version...
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A libre chiptune SoundFont of mine
While working on Voice Creator Pro I've also been building out a "lite" version that runs completely in your browser and makes use of WebGPU for speedy generati...
About a month ago, I got hooked on TikToks from a creator who talked about various anomalies. One video about an office setting caught my attention. In the comm...
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Hello everyone!!! I hope you’re all doing well I’m really happy to announce that new plush keychains will be added to the collaboration with Plush Wonderlan...
This version contains small but necessary bug fixes that would kind of break the gameplay. Bugs fixed: Error when starting a new game: unlocked game modes and t...
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On the road to Steam demo release, just polishing up more of the ui and fixing bugs. I did put a new settings feature to reverse the categories so the first ite...
3 files — 0.9.2
Before diving in, a quick note: This devlog is part of a retrospective series documenting the early development of the project. The current version of the game...
Revenants - Player Archetypes is out! Also, some minor corrections added to the core zine. In a week from now the third and last zine of this game will be relea...
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Hello, This is the first Devlog for our project. We are the Triangular Studio group from the "Taller de Videojuegos Multijugador (CC5409)" course. For this proj...
IT'S OUT!!! AT LAST!!! GO CHECK IT OUT!!! :DDDD MAKE DAPPER PROUD...
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v1.1: A small update to just improve the game some that I should have done a while ago, I did not add more minigames yet but there's more now Unfortunately, I h...
======================= version -1 "Functional" ======================= - added up/down to menuscreen to select hiscore table to view - level 11-50 is in hiscor...
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This week's self study is split into two: this is the first part and it shows a somewhat prototype game. In this game you have health and can lose health if an...
Fileset Added for the Nulsidhe Ascendant~ ~Pipes...
Dejar algo atrás, un eBook para ZX Spectrum, ahora disponible para leerlo desde el navegador sin necesidad de descargarlo...
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### 📼 Seeing is Believing: Authentic Analog Textures Como se puede apreciar en las capturas de pantalla anteriores, **Analog Dread** no es simplemente una co...
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Fixed a bug where the revealed treasure would render incorrectly in endless mode in some conditions...
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Hi, welcome. Doubt anyone will care, but I have created a small remaster of the game with changes where it was needed, plus in a new engine: Cinder Engine!...
Se corrigen errores: como falla en el sistema del reto diario y niveles incompletables arreglados...
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Gave enemies a chance to drop HP and backup HP bottles...
Experimental game engine test for play only
Game Jam Entry Conservation of Bass was our team's entry to the 48th GM48 game jam (theme was equivalent exchange). It ended up not only placing 1st overall but...
v1.1 - Fixed instant growth bug - Balanced plant growth timing Thank you so much for playing 🌱 I’d really love to hear your feedback — it helps me improv...
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Increased cost of Bitshard compression skill slightly at higher levels. Increased size and brightness of all enemy projectiles...
Fixes Fix planet high resolution while in space Fix interior LOD culling in the editor Quality of life: Change: Yoth is now closer Change: NPCs now have realist...
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A showcase of the final build of the game...
Welcome to Squirrelsyphus!
I now added the JSON and readme for the minimal Foundry Implementation using the Custom System Builder system in Foundry. There will be a better Foundry Impleme...
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Added max. shots and get back golf-feeling. It is not fine-tuned and values may change. Currently, you start with 100 shots. The main ideas are You must get to...
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I've decided I'm happy the prototype of Unknown Horizons is going to work, so I'm officially moving to ALPHA stage. For this reason I've added a price to the it...
1 file — v0.0.6-ALPHA
Changes Prohibited the use of Neutral techniques during Progenitor Shrine fights and Festival tournaments, and when wearing a Vow talisman. Updated the translat...
4 files — 0.6.49-727424c
So behind the scenes I've developed more playable party members (there are now about 40ish playable characters in the code) and a lot of them are quite complex...
Greeting Hvsks! I had the pleasure to run my first game online recently and realized I didn’t have a good digital copy of the map up. A huge oversight on my p...
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Fixed the behavior of the HP bar when the input level is low...
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Update UI , added SFX and display options...
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This game follows a 12-year-old boy named Peter who lives in a town where there are reports of a being called Bagman.
Update UI , added SFX and display options...
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In this game you follow the daily life of Jeremiah who, after desecrating a ritual, strange things begin to happen.
In the name of Updog, it shall be done The writing is still in progress and there is some art to share. where you will get mail, send mail, and check the archiv...
Hey everyone, CasualGamerGuy here! Big update today — the fishing system got a pretty major overhaul plus a brand new feature. Let's get into it. New: Live Ba...
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Devlog – Expanding PRTCL-0 Something new is coming. When I first created PRTCL-0, the idea was simple: a solo experience where real life becomes the source of...
Hello everyone! For a while now, I’ve had the idea in mind of creating a video game with a very simple concept: combining farming simulation with creature col...
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