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Devlogs Page 63

Version 1.0.1?
Tutorial menu new image also quit button for the new win build I hope all 2 people who read this enjoy the update...
2 files
NotT2 Update 1.1
Version 1.1 Change Log [Bug fixes]: - Player hud no longer disappears after pausing the game. [Changes]: - Player spawn point moved close to quest giver - Help...
Analytics problem fixed
Well I somehow patched the issue where base44 analytics would show me visit duration and stuff, I somehow did it and the reason why I know is because once I add...
1 file
Player sprites completed
Hello everyone! I’ve been working on the character sprites. At the start of the game, you’ll be able to choose between a male or female character, both with...
Short story about house released!
Major Update
Short story about house released! Короткая история о доме вышла!...
2 files
Anthrim b0.21.0
Major Update
Additions: Achievements Currently 20 in the game, but will be expanded on significantly in the future. Some future content may be locked behind doing these! Cha...
1 file
Sharing the Thinking and Design Behind AME Engine
This week, I shifted gears a bit with AME Engine, because I wanted to offer more value to those following the project. AME Engine is already built with intuitiv...
1st "collectable" item on the parcours: coin
Major Update
As hinted in last post, we need more coins to avoid "grinding" (i hate that). The collectable coin on the floor is the first such "collectable": Aside from coin...
2 files
Day 14 (of 15?!) - Artwork
Major Update
The game looks kind of nice now! At least the map. I'm working on art for the first time and it's been incredibly time consuming and quite fun. The map is huge...
1 file
DevLog #11: Resurrexit, The New Dawn of the Conclave (v.0.17) 🕯️
Major Update
Peace be with you, Your Eminences. On this most holy Sunday, a day of renewal and reflection, it is only fitting to unveil a new chapter in our journey. While t...
1 file
v0.6.2 - Minor improvements
1
New Improvements & Features Made Demo0-7 a bit easier for a smoother experience Added a new Chill Mode — play without any time pressure Introduced WASD suppor...
4 files
More Updates
Added New Level New Images New Sounds...
1 file
Switching to 1-bit art
Tech Discussion
I switched art style from 32-bit to 1-bit. Before: Now: Honestly, it's because I don't have the budget to hire pixel artists right now and to 1-bit makes it eas...
Final prototype
This is likely the final update. The restart flow has been fixed, and the camera has been updated. A bug in the multiplayer lobby has also been fixed. Added loo...
1 file
Printable Version Release!
Hey, it's been a while! After much on-and-off development, I've finally released the files to print the physical game. Here's what's new and changed since the p...
5 files
Cash, roller, and more reasons to hit the wall
What's New • Cash economy — earn cash from saves, likes, WOTW, streaks, milestones, zone mastery, and daily login. Spend cash in the shop on sealed cans, th...
Thank youuu!!!
I wasn't expecting anyone to actually play this haha so imagine my surprise when this turned out to be probably the most successful thing I ever posted to the i...
v1.2.7
Changes Redesign Full Screen Player Optimize Sync Progress Overlay Fix Server Sync Overload with multiple line of change_log Automaticly connect Ko-fi with emai...
2 files
First Eyes Update!
Yesterday we released the demo version of the project and posted about it! Since then, several players have already played for 20-60 minutes and given us a lot...
B&F 2 Devlog #1
2
2
Game Design
[ENGLISH] Hello! It's actual devlog time. Do I know how to make a good devlog? No. I thought I would share some of the stuff I have already for B&F 2! Not the n...
🚀 OUT NOW: A cleaning job that mends a shattered life. (Secrets Behind the Door)
1
Major Update
Hello everyone! I am Özenç, a solo developer and the founder of Obsinest Studios . Today is a massive milestone for me because my very first indie title, Secr...
CarPhysics200 Prototype 1
Preview no navegador: https://gd.games/instant-builds/541d44c2-0349-49a7-8e5e-8fcfc49c0914...
1 file
New Bundle Release – Build Your Complete Farm World
1
Major Update
New Bundle Release – Build Your Complete Farm World Today I released the Farm Essentials Pixel Bundle (16x16), a complete collection of farming assets designe...
1 file
Almost funded but not quite, designing and some interactive fiction │ Falterstone prototype #7
Game Design
Original article from gamedev.net I’ve managed to land almost an hour long video call with a VC, and for a brief moment it seemed things are going great. Also...
Updated my game with metasound
What I wanted to show here was a new update of my game. I am implementing metasound in Unreal engine and that will have a positive impact of my game...
Added in missing content and have almost everything working
Huge amount of content added, all the upgrades and turrets are now fully functionable no more useless upgrades during runs! Meta upgrades have all been added in...
2 files
update 1.0.0.2
1
fixed phone guy repeating bug and tips bug, also made the watermelon change directions slightly after completing a night...
1 file
Added Chinese Translation!
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Hey! Long time no see! To make a long and complicated story short, I finally finished my major in Philosophy, and am now officially both "doctor" and unemployed...
1 file
Devlog #3 — Automation & QoL update
Devlog #3 — Automation & QoL update added dedicated crucibles (per-recipe crafting queues that auto repeat), resource overflow auto-sell with thresholds, and...
2 files
Devlog #2 — Player Profiles & Analytics (v1.1.0)
Land Wars v1.1.0 is here! **Player Profiles:** - View your stats: games played, wins, win rate - Favorite map and match history with replay links - Click 👤 i...
Fucking Fuck Fuck Fuck Fuck Fuck Fuck Fuck Fuck Fuck Fuck
Fixed swordscleaner in 1-4...
1 file
Refining Rupert and the road to Alpha 0.3
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Hello everyone! The first week since the change in my routine has passed. As expected, having fewer hours available has slowed things down, but it hasn’t stop...
New Version 0.3
2
A new version of gravity slime just flew in! New Content Two new levels Improvements Improved the lab map Destructibles now have big colliders to make them easi...
Walrus Odyssey
Major Update
NEW GAME about WALRUS...
1 file
"They thought he was just an ordinary walrus... they were dead wrong."
References
This design primarily references the art styles of the games FireWatch and ViewFinder. This is the room layout designed for this project. The next two images ar...
Devlog #2 - What's my Role here?
Well, here I am once again. Back at it with the Update #2 on my game. Project Bugbusting My Second Genre... RPG! After completing the milestones for the Beat Em...
## Infrastructure #674 v0.8 Devlog
This build focused on making the archive feel less static and more psychologically reactive. v0.8 pushes the game further toward a terminal-horror investigation...
2 files
A new project has been added to Showcase
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This is a new project made only with Hendrix plugins. It's called " Action! MZ " (for now) and it'll be available to be downloaded for free...
New Items in the Works
So, I originally said the next batch of levels would take about two weeks… but I decided to expand the scope a bit. Instead of just levels, I’m also working...
1 file
v0.5.6
- Opus support - Metadata loading fixes for certain filetypes...
1 file
A lot of new items and mechanics
Major Update
Well, not a lot, but a few. A lot are coming. But, most importantly, a lot of systems were added or finished, so now I can add a lot more. Stay tuned!...
3 files — 0.3.1
FULL VERSION RELEASED
3
Major Update
Hello! It's been a minute, huh? Thank you so much for your patience this past year, I'm very excited to finally be able to announce that the FULL VERSION of Lov...
3 files
Patch Notes 0.19.0
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Gameplay Added 16 new actions to the paid version Farm Carrots: Uses 10 -> 12 UI/UX Added game version to the main menu Bug Fixes Hand Over Necronomicon now rem...
2 files — 0.19.0
[BUG-FIX] v.3.1.3
Bug Fixes & Improvements Fixed lz4 header issue causing connection errors for some players Fixed missing translation when converting Pokémon to Evolution Shard...
2 files
v.1.1.3
just a sprinkle of optimization and bug fixes...
fnaf fan game inspired by girl's night
HTML5 version of Crappy Fly
Major Update
Crappy Fly now has a built‑in HTML5 version , so you can play it right in your browser without downloading anything. Sorry, I thought I'd already uploaded thi...
1 file
The Rhythm Begins – Prototype Out Now
Hey everyone! This is the first official developer log for Uprising 2DimentionFunkin , and I’m excited to finally share the very first playable prototype of t...
Demo 1.0.1
new content added demo skirmish map - Four Rivals (1v1v1v1) new features slowmotion mode + hot key (spacebar) new node types - crossroads and construction site...
1 file
Patch notes v0.0.2.26.04.06
Latest build addresses some initial feedback and fixes some minor bugs while introducing some new and interesting ones. Units now have different coloured health...
1 file
Design Jam - Development Part 1
Roles: Maya - Character design (illustrator) and co-writer Al - Character design (illustrator) Brooke - Environmental design (illustrator) Sara -Project manager...
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