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Devlogs Page 22

Paper Orbit - V1.3.0 — BOMBS AWAY!
Paper Orbit - V1.3.0 — BOMBS AWAY! We’ve moved beyond the basics of Version 1.2.2 and are deep into the "folding" phase of development. Version 1.3.0, inter...
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The first time I've used itch.io in a while; new game!
Major Update
Hey guys! I know I haven't been on itch.io for a while, and I want to say I'm sorry for the inconvenience! This game WILL be updated, don't worry ;)...
3 files
Alpha Build V0.2/V0.2.1 - What's New!
2
For those playtesters out there, much love to you, here's the google form link: feedback Update Should be extractable via 7zip, Winrar, and Windows' natural ext...
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V8.5.1 UPdate!
V8.5.1アップデートです! 機能拡充! 路線・機材を自由に並び替えられるようになりました。 路線ごとの履歴グラフを...
Notarization of macOS app fixed
I have now fixed the notarization of the macOS application...
2 files
🛠️ Demo Update v0.0.67: The "Quality of Life" Patch
Hey everyone! We’ve been busy under the hood. This update focuses on giving you more control over how you play, where you play, and how your machines are mana...
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Devlog 4: Start production sprint
After four weeks of prototyping and playing around with our original idea, we have finally started on the production sprint. After the team put our heads togeth...
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Forgotten Trails - Update Soon!
1
Hello everyone! I’m currently finalizing the update! It’ll be out very soon. What’s in store for you? English localization! Physics for dropped and placed...
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Sprite Destroyer PRO Update 1
Changelog Bug Fixes Fixed race condition between render thread and main thread on _anim_sprite_arr — added _sprite_lock Fixed ping-pong buffer broken by floor...
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Week 4: Start of Production
This week marks the start of production for our game. So from this point on you can expect a lot more more visuals, models and colour in the coming updates. Mod...
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0.7
3
Major Update
DIISIS 0.7 2026-03-1 7 This release includes a sweep of new and exciting QoL features, as well as the seldom removal of a feature: Headers are gone now. General...
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Fog Of War - Alarin Irtanar
Postmortem
Hello This is Alarin Irtanar also known as Jack San Vicente. This week I have been working on how to make the line of sight/fog of war visual system for our gam...
2.0
Game Design
ENG: New additions: More splash screens featuring story elements New enemies 中文(中国) 新增内容: 更多包含剧情元素的启动画面 新的...
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You loved it on Web – Now experience it on Mobile
1
Major Update
Hi everyone! First of all, a huge thank you to the 2500+ people who played the web version of the game here on Itch.io. Seeing your 5-star ratings and reading h...
Mini fixes
- A slightly better pathfinding, following the industry standard - Fixed a bug with the lumbermill being able to be placed anywhere - Pressing ESC doesn't close...
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Devlog 4: Making Magic Happen
Hey, real talk. Thanks, thanks for coming back each week. It means a lot, really. Alright now let's talk shop. Game Design Since we are in the production phase...
Update 0.0704 – Click Prevention & Map Stats Improvements
Click prevention has been added for: Boon screen Lucky Minute / Unlucky Minute Death screen Win screen other special and transition screens This change improves...
Virtual Paddle 3D update 1.1
Changelog: >Ball now gravitates towards the Paddle >Gravity Tweaking >Gravity now is stronger depending on Points >Compressed Soundtrack for smaller file size >...
3 files
EotV Core is Here!
1
Major Update
Runners, You decrypted the files, and EotV Core is now available as a digital download ! The physical book will be available for sale on our website and via Ind...
2 files
EotV Core
Major Update
Runners, You decrypted the files, and EotV Core is now available as a digital download ! The physical book will be available for sale on our website and via Ind...
2 files
Update 1
Added brightness slider...
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hard top down puzzle shooter
New Week, new Devlog
Let's see what our great team has been up to this week... Tsimafei Trushkin (GGP) Hello, everyone. It's time to sum up the week. During this week, I created the...
SRD Published
3
Major Update
Happy Saint Patrick’s Day everyone! I just wanted to pop in really quick and let everyone know I have joined the Celebrating SRDs Game Jam on Itch hosted by B...
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Minor upgrades
Tackle mechanics updated Faceoff mechanics updated AI defense updated...
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Added glass and adjusted pitch/ball
-Added side and top glass that keeps the ball contained -Decrease the mass of the ball, making it travel a bit further more easily (and makes it slightly bounci...
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Welcome to Junk City
Major Update
Welcome to Junk City, Pilots! Today is our first day on itch - So please reach out, make a splash, we'd love to hear what you have to say. The General Idea - Ju...
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Heightmap Performance Test
Tech Discussion
INFORMATIONS FOR THE HEIGHTMAP PERFORMANCE TEST: For the perfomance test of my heightmap system I use the heightmap (8K - 16-bit -exr-format) you can find under...
3 files
Neurostrike 2090 v0.3 Download available
Major Update
Well its been a while, hasnt it. There is finally a new build available for everyone, this build is just the same as the online version but how its meant to be...
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Adding 2 game modes cuz why not
1
Major Update
I added 2 new modes to RibRab! Infinite: Took the subway surfers inspo to the the limits. Just made the game a basic runner where players can test their skill a...
3 files
v 0.1.1
v0.1.1 — Sound Update Added a full sound system powered by the Web Audio API. All sounds are synthesized in real-time — no audio files, no extra loading. Th...
2 files
🚀 Honorbound POW – Beta Version Released
Hello Heroes 👋 The Beta Version of Honorbound POW is now officially available! This update introduces major improvements, new systems, and additional dungeon...
Devlog 4: Arrival In The Production System!
Humans!!! 👽 We have a huge announcement this week: we have arrived in the Production star system!! The journey through Preproduction was long, but we are fin...
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​Bugfixes #3​
Major Update
Bugfixes #3...
PAC-SIDE is a fast-paced pacman-based horror game, where you meet your yellow friend! Something bad happened with him..
Devlog #4: Entering the Production Phase
Hey everyone We have reached a milestone. We are now in the Production Phase. This means we are moving away from testing and building the version of the game. H...
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v0.8.0 Released
2
Major Update
Features Sessions can now be saved and loaded Session will autosave every 5 minutes or when exiting to launcher GameSystems replaced by Actor Types Multiple Act...
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[Day 10]
Day 10! Another instance where I'm cutting it close, but that's understandable because I restarted my job. Woo! The Wulver shares some DNA with the Howler from...
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Wordcraft is now live on Google Play + Pioneer Event begins
Major Update
Devlog Update Wordcraft is now live on Google Play Wordcraft: Warden Runes is now officially live in production, and to celebrate this milestone we are launchin...
MZ VERSION
Major Update
🔥 THE MZ FORGE IS COMPLETE 🔥 RPG MAKER MZ SUPPORT HAS ARRIVED! YO! You asked for it, we hammered the code into shape. The ultimate volumetric GLSL shader...
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Finally caught up with the Steam version!
Major Update
The demo on itch.io is now matching the version on Steam! Lots of new features and bugfixes...
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New food items
4
Major Update
Added now icons to the pack...
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Inventory Icons for Food Items in Pixel Art
Some hot fixes and new room templates
Hi everyone! Today I want to say thank you to everyone who managed to play on the first day. This is my first game project (before this I always worked as a ful...
Wapper - HTML To EXE - A Tiny UI Update
Hello! EyeFly, here! Update Time This is just a tiny update to fix a UI layout issue. I forgot to change a 6 to a 7 so the splash screen transition selection wa...
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First Update is Out!!
13
54
Hello!! I’ve been working on updating the demo for Ravenous Hand over the past few months, and I’m happy to announce that it is now available to play! Thank...
3 files
Dev Log #4 - A Production Start
Greetings! We've officially left prototyping and started production! We've taken what we've learned in Prototypîng and started applying it in a clean build. We...
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v.997-preview5
-...
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A easy prototype
The Cursed Sigil – Bug Fix Update
Update – Bug Fix (Second Boss & Depora Quest) Hi everyone! A small update has been released for The Cursed Sigil . I fixed a bug that occurred after defeating...
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V11.3
Added Lottoshot, Cannon, and Grappleshot Tweaks to info menu Tweaks to shooter textures using Omniball...
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Part 2 Coming Soon… 🔑 Sneak Peek Inside! 👀✨
1
H ey Game Devs! ✨ Work has officially begun on Dungeon Essentials Part 2 for 16Squares — and we’re excited to share a sneak peek of what’s coming next!...
여전히 유니티 디버거가 연결이 안될 때(자동연결이 안되는 경우)
Tutorial
여러 방법을 써도 유니티 디버거가 자동 연결이 되지 않는다면 (디버깅 시작, 디버그하지 않고 시작) 유니티 > 에셋 > C#...
New track updated : Astorath (Full, Orchestral-Only, Metal-Only layers)
Now, the track Astorath has 3 layers (Full, Orchestral-Only, Metal-Only layers)...
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