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Devlogs Page 24

What is the objective ?
Postmortem
This is a strategy game inspired from chess and go games You have an amount of money that you use to buy military stuff You position your units to attack the en...
1 file
logan
Game Design
this is new logan...
Out Now- Rizz of Zak Chapter 1 MOBILE VERSION!
2
Major Update
Experience the first chapter of the Rizz of Zak trilogy- now on your phone! The year is 2108, you are an agent of the MFBI (Modified Federal Bureau of Investiga...
1 file
The Study for Under the Floorbaords
1
Major Update
The Study is a one-page location for Under the Floorboards . It started as prep for my own table and went out to Patreon supporters a while back. I'm putting it...
1 file
C64 Dev Machine - STRING variable type
3
Recent changes: V086_C (17/3/26) Press R/J for RTS(rti if R on node) and JMP(jsr if J on node) Address labels auto rename New var type : strings as well as Text...
2 files
Head Collector VR New Mod: Cyber Operator Girl
3
Cyber Operator Girl is a fully modular cyberpunk-themed female character mod. Equipped with tactical armor, an operator headset, comm microphone, and sleek cybe...
1 file
v07 Released
v07 is out and its another significant update: VERIDIAN CONTRAPTION — CHANGELOG ================================= v0.7 (2026-03-17) ----------------------- Of...
2 files
Over the Dungeon Wall is here!
2
Major Update
Calling all monsters! This is a major update to the game! Descend into the depths of the Dungeon Wilds and help KB Crow find his lost friend Lola Dragon. Meet w...
1 file
NUEVA BETA 0.9.9!
CONTENIDO NUEVO en esta nueva BETA 0.9.9 hubieron mejoras graficas, mejores Jumpscares y una mejor jugabilidad! ahora hay dos cámaras nuevas, las cuales retras...
1 file
XTRogue Changelog v0.0.2
Updated XTRogue alpha version v0.0.2 - Tidied up data files (Incompatible with packs made for v0.0.1 of game) - Improved UI and fixed bugs of the xedit modding...
1 file
v0.0.3
v0.0.3 Added Camera Label at the top of the In Game UI Changed Fixed audio sliders not changing volume...
1 file
Slowly Making a Game
Postmortem
I never made a game before, nor coded anything significant. I also didn't, initially, intend this to be much of a game at all since I had started making it with...
Version 1.0.11 Update
Bug Fixes/Patch Notes Added option to turn off flickering light effects to aid with photosensitivity. Convinced Grey to accept pets while he is sitting down or...
2 files
Web Version Now Functional!
Tech Discussion
I have restructered the way that saves work in the game so that it will be playable in browser. There are a few things of note that currently do not work correc...
post-jam update #1
Changes: - Replaced ai-generated Itch.io page background with hand-drawn one. - More consistently refer to the player knight as "you" or "Pelliverre (you)" Fixe...
1 file
v1.2.0
2
Major Update
Editor New Features Multi-object support Added an object list in the left column Independent timeline management for each object Added Add Object / Delete Objec...
Demo build 0.22
I've got some more work done to our environment - trialing lighting right now. This is supposed to be evening-night state (random gameplay snippets here in the...
1 file
Devlog 4-Beginning Stages 2
Current Progress We are working on the second level of the game. Game design (Write things here) Environment design (Write things here) Character design (Write...
Week 3
Game Design
For this week , a group mate and I designed an unlock escape game protopye. https://playingcards.io/qxjpvm https://docs.google.com/spreadsheets/d/1W7xGb4BnSciEO...
🚀 NEW: Digital Melancholy 2.0 - Cyberpunk & Lo-Fi Expansion!
Major Update
We just overhauled the entire experience for Digital Melancholy ! We want to make sure your games have the best atmospheric sound possible, so we've updated the...
Lots of changes - QOL, Plugins, etc
1
Apologies for the delay on this one! I got deep into building the dialogue graph editor plugin, which ended up becoming a highlight of the release. It’s now l...
1 file
Charterhall University arrives in ScoreForge
Some people think the University is a place. It isn’t. It’s a machine that turns curiosity into leverage. And sometimes… into something worse. Charterhall...
Version 1.1
Version 1.1. – 19/03/26 Fixed the faulty synergy map Added Greymane to the hero list Added "Major Synergies" blinking twice as fast Minor Code Improvements Mi...
1 file
🚀 Devlog: The "Universal & Persistent" Update
Today’s update brings the Godot Theme Maker into its most stable and powerful form yet. We focused on two main pillars: Total Node Coverage and Full Project P...
5 files
But The Branch Never Merged Back
1
Game Design
This isn’t a reveal. Everything in this project has always been pushed to a public repository. This post records the software architecture of DIV, along with...
devlog IDK(change later bruh) - game ideas
Game 1 - drifting game - grapple cars This game would be a simple racing game but with a twist(thanks jesse). You drive a sick looking drift car that has a grap...
NEW UPDATE: 57-Track Expansion + MIDI & Ren'Py Integration!
Major Update
🚀 NEW UPDATE: 57-Track Expansion + MIDI & Ren'Py Integration! Hey everyone! We just dropped a massive update for Coffee Break Beats . We’ve added tons of n...
Weekly Devlog #5
1
Major Update
Devlog – Beta Release Our Beta build is now complete, marking a major milestone in development. Compared to our Alpha, this version focuses heavily on polish...
1 file
FFSAND?! update + FFSSLS?! (Roy’s game) DEMO release!
2
6
Major Update
We’re happy to announce that FFS, Another Northern Duke?! has been updated. Here’s what’s new: -2 extra endings (with achievements) -epistolary epilogue e...
6 files
Devlog 3: Fan Yin
Postmortem
1. Adjustments to the Third-Person Movement System The core objective of this phase was to enable players to control character movement in a more natural and st...
🚀 v1.5 Update: The "No More Crashes" Update & ID Assistant
1
Major Update
Hello everyone! Version 1.5 is now live! This update focuses on making the asset import process smoother and much more stable. I’ve heard your feedback regard...
6 files
Devlog #2: New Languages, Pixel Font & Mobile Fixes
1
Hey everyone! Here's what's new in Physician Simulator: 4 New Languages The game now supports 10 languages . New additions: Czech (Čeština) — I lived in Cze...
MAJOR UPDATE: The Evolution of Night Drip (CG Art, Phone System, Map & More)
Major Update
NIGHT DRIP: The Big Evolution (v1.1) We read every single comment on Reddit and the forums. You guys were right—the game needed more "life" and more "danger"...
🍬 Candy Shop Update – New Level, Character, Weapons & Mechanics | Diet Survivor Devlog
Major Update
🍬 Candy Shop Update – New Level, Character, Weapons & Mechanics | Diet Survivor Devlog We’ve just released a big and very exciting update for Diet Surviv...
Small update hours after launch
3
Hours after launch of Pawn Shop, i noticed an error with the ending. Im not gonna say what it is because of spoilers. The need to update the game gave me the op...
1 file
What to expect
Here's what to expect for the full release of the mod - More bonus characters Character profiles Achievements And LORE 👀 If you want to be updated with tease...
And They Walk
I figured out why the paths weren't making a nav mesh. Apparently they are considered dynamic. Merged them into a static mesh and it worked. Also gave all the b...
DEVLOG 8
Postmortem
This week was all about bridging the gap between high-fidelity materials and actual gameplay logic. Now that the core assets are modeled, I focused on making th...
Repel feature!
Hi, I have been hard at work developing Phoenix USC and have made great progress including layered explosion effects, ambient lighting, improved radar/minimap w...
Version 0.01
Major Update
Initial Release...
1 file
An ultra-lightweight, autonomous AI assistant quietly handles your tasks.
v0.2.9 Updated
Map added. Multiple cards created. Shop logic refined. Bug fixes, other optimizations...
3 files
Semi-Final Devlog
Major Update
EVERYTHING IS FINISHED All of my art assets are done but more could be to come (kinda, maybe idk, don't hold me against it)...
1 file
Release – Unity 2D Farming Framework
Major Update
🚀 Launch Devlog – Unity 2D Farming Framework Today marks the launch of the Unity 2D Farming Framework , a complete and modular foundation for anyone buildi...
1 file
Memao Custom Assets - Roadmap
12
Starting Over We've been working hard on finding the best way to implement custom assets in the Memao Creator. We tried several different approaches, learned a...
LAUNCH | 0.1.2
Major Update
After two weeks of intense designing, programming, modelling and other less billable tasks, we are releasing our next title: Herd. My reaction for real It's a s...
0.9.8 release
Devlog — Update 0.9.8 is Live Sorry for the lack of updates lately, but v0.9.8 is now live .This update is focused on stability and quality-of-life , especial...
6 files — 0.9.8-beta
v0.03
Added Wooden Longbow. Added Wooden Arrow. Added Item Consumption, and Inventory Slot checking systems. Added a new passive Defense/Block/Dodge system that is al...
1 file
Better UX!
Major Update
You’ll now see a full count of how many images have been loaded into the quiz as it’s loaded...
1 file
New Horror Music Pack Released – Tension & Jump Scare Audio
1
1
Major Update
🩸 New Release: Horror Tension & Jump Scare Music Pack Today I’m releasing a new audio pack focused on one of the most important elements in horror games: t...
2 files
Drag[en]gine 1.30.3 Release
Includes fix for SteamVR crash on Windows...
4 files
Free Software Game Engine
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